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Comment Re:OK... but what's changed? (Score 1) 241

Are you kidding? Are you telling me that a year ago when I was buying brand new games at $50 development of video games was completely different? That they diddn't have multi-million dollar development teams way back in good 'ol 2006?

It may be just an opinion, but I think it has merit: Game developers, publishers, and retailers have long been looking for a way to make more money on the games they sell, and finally found an excuse with the "Next-Gen" consoles to raise prices.

It is not costing them more to produce the game today than it did last year when they sold the games for $10 less.

Inflation is really being thrown around here like it's some kind of GOLDEN WORD that explains why prices go up the way they do, and that we should just accept price increses because there is this obvious national force called INFLATION that surrounds all things with monetary value.

In the world of media publishing inflation is just not a factor. Look at DVDs, CDs, CD-ROMs, BOOKS, etc...

When was the last time you saw the average price of any of those things jump by 20% OVERNIGHT? They haven't. In fact in a lot of cases those things are cheaper today than they were a couple of years ago. They have figured out how to produce content and publish it and turn a profit too!

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