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Games

Videogames Really Are Linked to Violence 204

ahoehn writes "Amanda Schaffer has written a refreshingly balanced piece about the connection between video games and violence. Instead of regurgitating the typical reactionary voices in this debate, she looks at what scientific studies suggest about the issue. From the article: 'Pathological acts of course have multiple, complex causes and are terribly hard to predict. And clearly, millions of people play Counter-Strike, Halo, and Doom and never commit crimes. But the subtler question is whether exposure to video-game violence is one risk factor for increased aggression: Is it associated with shifts in attitudes or responses that may predispose kids to act out? A large body of evidence suggests that this may be so ... Given this, it makes sense to be specific about which games may be linked to harmful effects and which to neutral or good ones. Better research is also needed to understand whether some kids are more vulnerable to video-game violence, and how exposure interacts with other risk factors for aggression like poverty, psychological disorders, and a history of abuse.'"
Portables (Games)

The PSP - Sony's Missed Opportunity 157

C|Net passes on the words of Forrester analyst James McQuivey, who lambasts Sony for failing to live up to the opportunity the PSP presented. Though the handheld has certainly been doing better of late, it's hard not to point out that the PlayStation Portable's sales numbers flag in the face of the DS's incredible popularity. McQuivey also makes a point of stating how well the system could have done at taking a slice of Apple's death-grip on the downloadable media market. "'The thing is, Sony could have been all this,' McQuivey said. 'The Sony PSP is one of the best portable entertainment media devices that anyone has come up with in years. It has a relatively big screen, plays video beautifully, has good storage and audio. It could have been the first big mobile carrier for TV shows and movies.' Instead, the mobile-video play of one of the world's largest electronics companies is straggling behind Apple, has shaken the confidence of supporters--especially in Hollywood--and added to the woes of CEO Howard Stringer."
Nintendo

Mixed News for Nintendo, Microsoft 155

If you were to just look at downloadable content this week, Wii and 360 owners would have a lot to cheer about. Virtual Console downloads include the (under-appreciated) Legend of the Mystical Ninja and the original Castlevania. Xbox 360 owners can finally sink their teeth into the board-game spectacular that is Settlers of Catan. Classic titles Millipede and Centipede will also be on offer via Xbox Live Arcade. Unfortunately, there are some less cheery things to discuss as well. Virtual Console sales are down, apparently, and some analysts are questioning whether Nintendo's success may be bad for the industry overall. As for the 360 ... the Elite may be bringing back some old problems. 'Red Rings of Death' have already been reported with the just-released consoles, and DRM issues with Live Arcade titles on the 'upgraded' system are making some new owners frustrated.
Portables (Games)

20 Years of Handheld Console Evolution 74

marcellizot writes "It has taken a while for handheld consoles to crawl from the primordial 8-bit slime to today's apex predator polygon juggling brutes. To illustrate just how much things have advanced over the last 20 years, Pocket Gamer has pulled together a few facts and figures in pretty chart form. Pitting the vital statistics of the critical handhelds of today and yesteryear against one another, there are some interesting facts to be gleaned from this infotainment extravaganza."
Education

More Than 1500 Schools To Deploy DDR By 2010 110

The New York Times is reporting on the popularity of Dance Dance Revolution in augmenting school gym programs. Adopted by educators as a way to fight obesity among young people and encourage participation, the article states that by the end of the decade some 1500 institutions will be using the game in classes. "As Leighton Nakamoto, a physical education teacher at Kalama Intermediate School in Makawao, Hawaii, put it: 'The new physical education is moving away from competitive team sports and is more about encouraging lifetime fitness, and D.D.R. is a part of that. They can do it on their own, and they don't have to compete with anyone else.' Mr. Nakamoto said that he had used the game in class for four years and that his school had also installed the game in its "Active Lifestyle" room, where students are allowed and encouraged to play in their free time."

Soldat 1.4 Released 78

FliesLikeABrick writes "Soldat 1.4 has finally been released. After 19 months since the announcement, this version adds multi-byte language support, many new features available to registered players, a ton of bugfixes, and a new lobby server and protocol. It took a lot of time and effort, but the largest update to Soldat has finally been posted and made available. While there are surely going to be some new bugs introduced, the new version is available for free at the game's site. From the site: 'Ladies and Gentlemen, I know you have all been (im)patiently waiting for Soldat 1.4. Thanks to all that contributed to this version. This version was a collaborative effort and it wouldn`t happen without you. ... So without further delay, it is with your encouragement, criticism and support from you all that I can happily release Soldat 1.4 to you all to enjoy. Please use the torrent link provided to help distribute Soldat 1.4 for others and ease server load, and seed for as long as you can.'"
First Person Shooters (Games)

Video Games with Shooting May Improve Eyesight 47

anthemaniac writes "Playing video games that involve firing guns (Gears of War, Halo, take your pick) can improve eyesight, according to a new study. From the article: 'People who started out as non-gamers and then received 30 hours of training on first-person action video games showed a substantial increase in their ability to see objects accurately in a cluttered space, compared to non-gamers given the same test.' The games push the brain to the limit, the thinking goes, and it adapts by developing better spatial resolution. The effect was not duplicated in more sedate games like Tetris."
Education

What Game Companies Want From Graduates 107

simoniker writes "Game education site Game Career Guide has a new feature talking to recruiters from notable game companies like EA, Insomniac Games, and THQ. They discuss the best university courses and qualifications for getting hired to be a game developer. EA's Colleen McCreary comments on the rise of some TV-advertised mass market game schools: 'Our concern with for-profit institutions is that students may not learn the fundamental tools for understanding and solving complex issues... We are most likely to hire someone who has a BFA or MFA from a traditional art college and a BS, MS, or PhD in Computer Science for our entry level artist and software engineer positions.'"
Games

Funcom No Longer Making Offline Games 95

1up has commentary from Funcom, makers of games such as Anarchy Online, Dreamfall, and Longest Journey. The developer has taken the drastic step of deciding to cease creation of games without an online component. The company's CEO pins the blame squarely on game piracy. "Several stats he listed were startling if ... true, including that 200,000 illegal copies of Dreamfall had been downloaded before the game was even released and anywhere from three to ten copies of any PC game are pirated for each one sold. Adventure Gamers suggests that future offline games such as Dreamfall Chapters may require an active internet connection to prove authenticity when you play, similar to how Steam works."
PlayStation (Games)

PS3 Owners To Simulate Gene Folding 74

fistfullast33l writes "According to IGN UK, the next version of Playstation firmware will include a joint venture from Stanford University and Sony called Folding@Home. Similar to the infamous SETI@Home project, Folding@Home will be an idle application that participates in a simulation that 'aims to map the way that genes change shape (or fold), so they can be studied by scientists and, potentially, cure illnesses such as Parkinson's or a variety of cancers.' The application will download a 'work unit' that it will unravel to completion, update Stanford's servers, and then download the next unit and continue." We've previously discussed the client; it will be available as an update at the end of the month, and should appear on your cross-media bar once installed.
Games

A Third of Console Owners are Adults 100

A Reuters story points out something that's probably not much of a shock to readers here: almost a third of console owners are 'adults'. This, from a study done by Nielsen, indicates that 37% of adults who go online own a videogame console. 16% own a portable game console. These aren't basement-dwelling rejects, either. Most of these individuals are married, and a full 66 percent have a child. The article suggests the increasing sophistication of the systems, as well as their new role as media center components, has added to the cachet of the console. "Microsoft Corp. and Sony Corp. are positioning their Xbox 360 and PlayStation 3 consoles as entertainment hubs for gaming, music and photo viewing amid a fierce battle for dominance in the $30 billion global video- game market."
Graphics

Valve To Support DX10 With Episode 2 96

In an interview with Game Informer from last week, representatives from Valve confirmed that they'll be supporting DirectX 10 functionality in the release of Half-Life 2: Episode 2 and Team Fortress 2. This will be the case even for those folks who haven't upgraded to Vista yet. No worries if you don't have a DX10 card, though. They've got functionality nailed all the way back to DirectX 8, and are trying to push it all the way back to 7.
Education

Submission + - What Game Companies Want From Graduates

simoniker writes: Game education site Game Career Guide has a new feature talking to recruiters from notable game companies like EA, Insomniac Games, and THQ about the best university courses and qualifications for getting hired to be a game developer. In it, EA's Colleen McCreary notes that she feels "not all students are suited for the traditional academic experience and it's nice for those students to have options," though adds that EA encourages students "to pursue more traditional academic degrees that allow for an emphasis on game development." She also comments of the rise of some TV-advertised mass market 'game schools': "Our concern with for-profit institutions is that students may not learn the fundamental the tools for understanding and solving complex issues," she says. "We are most likely to hire someone who has a BFA or MFA from a traditional art college and a BS, MS, or PhD in Computer Science for our entry level artist and software engineer positions."

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