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Comment Re:From the standpoint of a soldier. (Score 1) 150

I wasn't taking up the "moral/immoral" argument here - I was simply arguing that it's a recruiting tool. Either it is ineffective, as you claim, or it is effective, which I infer from the fact that it continues to be funded.

I know, I know - the US military is famous for throwing money away, but in the absence of any released statistics (which I expect we will never see), I feel safe in wagering that more than zero people have been recruited by the game.

Comment Re:From the standpoint of a soldier. (Score 1) 150

One unique aspect of America's Army is that it's funded by the real Army, which is entirely funded by the public. Movies aren't funded like this.

So let's say AA3 is your concept, and you're the producer for the project. What kind of grant are you going to write to get funding for this concept? How are you going to justify the expenditure?

I don't imagine the selling point was about "making a great game." They got the funding because the game was supposed to make something happen; I'm guessing they justified it in terms of recruiting. The money for the project might literally come out of someone's recruiting budget.

So, we can argue about what kind of person gets recruited by a game like this... but what I think is beyond arguing is why the game exists, and the reason the game exists is because someone thought it would have an impact on recruiting.

It is also different from a brochure, in the same way that cigarettes can no longer be sold by Joe Camel. The difference between a picture of cigarettes and a picture of a cool smoking camel (it has been argued) is that Joe Camel appeals to kids, and a picture of cigarettes doesn't.

Maybe cigarettes weren't marketed to kids, and maybe they were, but Joe Camel was outlawed. America's Army 3 has more in common with Joe Camel than with the brochure.

Comment headphone in/out (Score 1) 635

...sortof like the intercomm suggestion, what about using this to extend your sound system? My apartment is wired for two phone lines, so I have four wires in the wall (red/green, black/yellow). Each pair would be sufficient for a single audio channel, right? On this basis, it really wouldn't be difficult to create an adapter for a stereo headphone jack to interface with rj-11. Make several adapters with either male or female audio connectors, and you can easily put speakers in different rooms.

Of course, I won't do any such thing because I'm renting, and although we have no voice land line, we do have DSL.

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