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Role Playing (Games)

Age of Conan Dev Talks Problems, Future Plans 83

Jørgen Tharaldsen, Funcom's product director, recently spoke about some of the problems with Age of Conan and how they are planning to make the game better. "I think it's okay to say that we simply didn't deliver as good as we should have on all the launch features." He goes on to talk about how they're working on improvements to the PvP system, tradeskills, and class balance. Tharaldsen also spoke with Strategy Informer about the development of the Xbox 360 version of the game, which he said was "not our key priority as there are a massive amount of PC gamers already playing the game, and we rightly have the focus on them."

Comment Re:The best part... (Score 2, Insightful) 51

As soon as a court precedent is set concerning virtual currency, and I dont think it will be much longer considering how bad the scamming is getting, all these people can sue the piss out of this guy.


If you've ever played Eve, you'll know (or you should know) that this is what the game is all about. It's about lying, cheating and stealing. All the other activities of the game are there only to give context to the end game - PvP. Every ship, missle, player corp - whatever - represents hours and hours of dull, repetitious effort and it's designed to do that to make PvP - in whatever form, combat or boardroom - that much more viseral.

The guy didn't do anything outside the rules of the game. What he did is nothing different then winning a PvP combat fight. That's the way Eve was designed to be played. You can't sue a guy for beating you at a game.

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