Comment B&W was not a game (Score 1, Interesting) 278
I got hugely caught up in the hype of B&W and was very excited to buy it the day it hit the shelves.
It took me about ten hours to realize that B&W was less of a video game and more like an application. The UI and design and visuals were very cool but I wasn't having any fun listening to the guy saying "Your people are dying!" over and over.
I would compare it to something like a fractal visualization program, or maybe mapping software. Fun to play with but not really a game.
The only thing that gave me giggles was teaching my creature to eat his own poop.
The single most frustrating thing about it was not being able to skip the damn tutorials. I wanted to start over wit ha different creature but didn't want to sit through the 30 minutes of BS, so I never played it again.
I don't know a single person who made it all the way through B&W.
It took me about ten hours to realize that B&W was less of a video game and more like an application. The UI and design and visuals were very cool but I wasn't having any fun listening to the guy saying "Your people are dying!" over and over.
I would compare it to something like a fractal visualization program, or maybe mapping software. Fun to play with but not really a game.
The only thing that gave me giggles was teaching my creature to eat his own poop.
The single most frustrating thing about it was not being able to skip the damn tutorials. I wanted to start over wit ha different creature but didn't want to sit through the 30 minutes of BS, so I never played it again.
I don't know a single person who made it all the way through B&W.