Forgot your password?
typodupeerror

Comment Re:Heh... (Score 1) 323

In my experience, if I can't see the answer on EE, I can usually click the Google "text only" link and it will reload the page without the paywall. Then you can scroll to the bottom as usual and read your answer(s). And you don't have to load any ads or banners, or any of that junk. YMMV.

Businesses

EA Shuts Down Pandemic Studios, Cuts 200 Jobs 161

lbalbalba writes "Electronic Arts is shutting down its Westwood-based game developer Pandemic Studios just two years after acquiring it, putting nearly 200 people out of work. 'The struggling video game publisher informed employees Tuesday morning that it was closing the studio as part of a recently announced plan to eliminate 1,500 jobs, or 16% of its global workforce. Pandemic has about 220 employees, but an EA spokesman said that a core team, estimated by two people close to the studio to be about 25, will be integrated into the publisher's other Los Angeles studio, in Playa Vista.' An ex-developer for Pandemic attributed the studio's struggles to poor decisions from the management."
Role Playing (Games)

Free-To-Play Switch Going Well For D&D Online 201

babboo65 writes "Dungeons and Dragons Online is enjoying a second life in terms of player count and buzz, all thanks to its new business strategy: giving the game away. Turbine is making their MMO as accessible as possible, and that includes making players who don't pay anything as happy as possible. Subscriptions are up 40 percent. Ars explores how free can be very profitable."
PC Games (Games)

A Case Study of RMTs In EVE Online 81

Kheldon writes with an article at MMO Gamer which explores how well real money transactions work in online games, using EVE Online as a test case. Quoting: "... My next problem came from trying to sell the [Game Time cards] through the 'Time Code Bazaar' on the forums. While I quickly found buyers, none of them actually went through with the deal. This is the inherent problem with developer sanctioned RMT. Unless true, unfettered, player-to-player transactions are allowed without developer 'regulation,' the market will inevitably be operating inefficiently. Consider gold-farmers for a moment. Setting aside the moral or legal aspects of the trade, and considering from a purely economic standpoint, gold-farmers are the RMT equivalent of large corporations. They operate on the concept of 'economies-of-scale,' which basically means that up to a certain point, the larger a company is, the cheaper they can produce that product. Of course, companies that can produce a product more cheaply can undercut the competition while maintaining the same profit margin; meaning they'll make more sales, giving them more overall profit, and supporting the corporate growth, which furthers the economy of scale. This is the market at its most pure."
Space

Jumpgate Evolution Delayed 29

Perhaps emboldened by the similar setback to Champions Online, Jumpgate Evolution developer NetDevil has announced that the space MMO will not be released in June, as was originally planned. NetDevil's president, Scott Brown, said, "One of the things we've always promised is that we would not release an unfinished product, nor would we subject players to a sub-par experience. ... Jumpgate Evolution is nearly feature complete, but since entering the Friends & Family phase of testing we've been able to bring new eyes onto the game and get solid, crucial feedback from actual players and fans. Based on these results, it is clear that the product needs more time to meet its objectives. As an example, we have received and read lots of feedback regarding the instanced and public PvP systems. The feedback has been vital in helping us polish and improve this core feature of the game." A new release date has not yet been selected.
Image

The Ultimate "Doll House" For WoW Players 44

BoyIHateMicrosoft! writes "A friend of mine sent me this link today about a group of MIT students who have created something called a WoWPod. It's like a playhouse for WoW players. It has everything from Refreshing Spring Water, to food (Like Crunchy Spider Surprise of course!) to a toilet and of course the appropriate gaming gear."
Role Playing (Games)

City of Heroes Purchased By NCsoft 127

Rock, Paper, Shotgun comments on the big news from late last night: NCsoft has announced that it has purchased City of Heroes/Villains from Cryptic Studios, the Massive game's original developer. Everyone on the team has been offered a new position with the newly formed NCsoft NorCal studio, and many of them have accepted. As far as the players are concerned, NCsoft only intends for them to see freebies as a result of this deal: "Now back to you, the players. You are the lifeblood of our game. In celebration of our new studio and our exciting plans, and in order to thank you for the fantastic community that you have built, we are pleased to announce the following: All players with City of Heroes retail accounts will now have access to City of Villains, and all City of Villains retail accounts will now have access to City of Heroes. Players that didn't previously have access to "the other side" will find that they do now. Just log in to check it out! After the launch of Issue 11: A Stitch in Time this Fall, we are removing Debt from all characters and giving you a fresh start ... Also after the launch of Issue 11, all Supergroups will receive an additional 20,000 Prestige per Supergroup member."
GNU is Not Unix

Journal Journal: Gentoo Linux 2007.0 Released!

New Gentoo Linux release, found on http://www.gentoo.org/
The Gentoo Release Engineering project is pleased to announce the much-delayed release of Gentoo Linux 2007.0, code named "Secret Sauce". This release met with several delays due to an abnormally high number of security vulnerabilities in large packages which had to be rebuilt using the newer, secure versions of the packages. There was also a complete resnapshot done about half-way through the rel

Slashdot Top Deals

"If John Madden steps outside on February 2, looks down, and doesn't see his feet, we'll have 6 more weeks of Pro football." -- Chuck Newcombe

Working...