They have NOTHING to offer in this platform, nothing an average Tablet cant do right now.
Well except for, you know, a pile of nintendo exclusive franchises that millions of people want to play.
Hey, with Android you could try to be "forwards" compatible via reflection *gag*
That's one of the things I love about iOS is that you always build with the latest SDK and just do version checks for the (very) few features that aren't available on earlier versions. In an app I am working on, iOS6 required only 1 version check for a map related feature. Other than that? The code is identical no matter what version of the OS you are running on.
Android? it's bad. Maddeningly bad. We have a requirement to support 2.2+ while our users demand features that aren't really officially available until 4.0. The result is that we need to use a lot of different compatibility libraries to get the behavior our clients want on the devices a small percentage of them use. The part that keeps me up at night (not really) is wondering at which version of Android our compatibility libs are going to stop working for, and how to handle that problem when it comes up without axing features or functionality. Sure it's not something the users ever have to care about, but it definitely makes problems for developers.
There's no sense in being precise when you don't even know what you're talking about. -- John von Neumann