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Businesses

BlackBerry Maker To Buy QNX For RTOS & Dev. Suite 51

Freshly Exhumed writes "Research In Motion, maker of BlackBerry smartphones, said on Friday it will buy QNX Software Systems, makers of Real-Time Operating Systems, for an undisclosed amount as it moves to boost integration of its devices with in-vehicle audio systems. QNX Neutrino is a Unix-like RTOS, and their Momentics development suite is for embedded applications for a wide variety of industries. While RIM has offered somewhat limited support of open source projects on its BlackBerry platform, the future of QNX's Foundry27 development project, which uses the Apache 2.0 license, has not yet been mentioned."
Role Playing (Games)

Dragon Age: Origins Expansion Coming In March 80

ishanjain tipped news that BioWare has announced an expansion for Dragon Age: Origins, called Awakening, that is due out on March 16th. Awakening "is supposed to run about 15 hours and will allow for players to import and edit characters they've broken in from the core game," and it will take place "in the in the role of a Grey Warden Commander who's been tasked with rebuilding the order of Grey Wardens and finding out how the darkspawn survived following the death of the Archdemon dragon." A trailer is available at the official site, as well as some information on a new bit of DLC that will be out shortly, entitled Return to Ostagar. (It was originally due for release on January 5th, but was delayed.)
Businesses

EA Shuts Down Pandemic Studios, Cuts 200 Jobs 161

lbalbalba writes "Electronic Arts is shutting down its Westwood-based game developer Pandemic Studios just two years after acquiring it, putting nearly 200 people out of work. 'The struggling video game publisher informed employees Tuesday morning that it was closing the studio as part of a recently announced plan to eliminate 1,500 jobs, or 16% of its global workforce. Pandemic has about 220 employees, but an EA spokesman said that a core team, estimated by two people close to the studio to be about 25, will be integrated into the publisher's other Los Angeles studio, in Playa Vista.' An ex-developer for Pandemic attributed the studio's struggles to poor decisions from the management."

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