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Comment Re:There is a flawless model (Score 1) 311

What?
Are you talking about the platform which retroactively diasbled licences based on geolocalisation, because the publisher thought people hadn't paid a high enough price?
Are you talking about the platform whose Subscriber Agreement explicitly allow the publisher to kill a licence at any time, for any reason, without compensation?

Comment Re:DRM for DVD is bad... DRM from network is evil. (Score 1) 376

2 possibilities:
- if your computer is connected to the Internet, as your serial is stored somewhere in the config files, the activation takes place in the background. You don't see it, but it still there and the authorization key refreshed.
- Stardock also usually release the first versions of their products DRM-free or with an optional activation (which is great). And it's only after a certain patch level or extra content is applied that activation becomes mandatory.
Unfortunately, like any DRM vendor, they are not very precise with how their product works. The most complete info I found was here.

Comment Re:SaaS is the Answer (Score 1) 376

And that's exactly what all those publishers using online activation (incl Stardock) are doing.... except that they make you pay the full price upfront so you believe that you have 'bought' something the old fashion way.

Comment Re:DRM for DVD is bad... DRM from network is evil. (Score 1) 376

The problem with network DRM is that each time you install the game, or the DRM detects your configuration has changed, you have to ask permission to a server you have no control on. And the server can deny you further authorizations for any reason. It could be an install limit or any future restrictive rule(like how Steam retoactively implemented region-locking).
With Stardock, the games are indeed tied with the PC: it is just less obvious because their activation servers have, for now, more lenient rules, and authorize many activations before raising a red flag leading to a key ban.

Comment Re:A weak point? (Score 2, Interesting) 232

Yes, but when the activation server will have seen a hundred of activation request from a hundred of different computers, chances are that your serial and/or account will be banned, rendering further install impossible.
Even activation systems which claims to have "unlimited" installs do monitor install number : it's just that they don't tell you what are the banning rules (which may change anytime at the sole discretion of the publisher or the protection provider).

Comment Re:HAHAHAHAHA (Score 2, Interesting) 598

I totally agree with you.
Remember when Steam deactivated game licences that were previously working fine: people have legitimately bought games from Asia and one day, the great Steam overlord decided that the price was not high enough for "rich" countries. So, instead of negociating with the "faulty" retailers like any civilized corporation, they retroactively started to enforce region-locking to punish their consumers...
You cannot trust an online activation system. Period. Offline mode is not an answer: once a mysterious bit has changed on your computer, you are force to activate again.
Oh yeah, and Stardock are more or less in the same bag (except it's only some patches that are protected, not the base game).
Games

DRM Shuts Down PC Version of Gears of War 598

carlmenezes writes "It seems that the DRM on the PC version of Gears of War came with a built-in shut-off date; the digital certificate for the game was only good until January 28, 2009. Now, the game fails to work unless you adjust your system's clock. What is Epic's response? 'We're working on it.'"
Windows

Microsoft To Kill Windows 7 Beta Februrary 10th 216

mamaphoenix writes "Paul McDougall of InformationWeek reports Computer enthusiasts who want to get their hands on the trial version of Microsoft's next operating system have just two more weeks to do so. The company says it will end availability of Windows 7 Beta on Feb. 10. There are a couple of loopholes, however. Users who started to download the OS before that date will have until Feb. 12 to complete the process. Also, Microsoft will continue to distribute product keys beyond Feb. 12 to users who have previously downloaded Windows 7 Beta but have yet to obtain a key. 'We are at a point where we have more than enough beta testers and feedback coming in to meet our engineering needs, so we are beginning to plan the end of general availability for Windows 7 Beta,' said Brandon LeBlanc, Microsoft's in-house Windows blogger, in a post Friday. Microsoft will post warnings on its Web site that the download program for Windows 7 is about to end starting Tuesday. A final version of Windows 7, Microsoft's follow-up to Windows Vista, is expected to be available in late 2009 or early 2010."
Businesses

How Long Should Companies Make E-Bills Available? 299

theodp writes "If you say goodbye to paper and hello to green, you may learn first-hand that no good deed goes unpunished. Try to pay your final Verizon Wireless bill online after switching carriers, for example, and don't be surprised if you get a sorry-Dave-I'm-afraid-I-can't-do-that reply. Other vendors may curtail e-Bill services 30 days after you end service. And a promise of access to up to seven years of paperless statements is somewhat empty if you'll be cutoff as soon as you no longer have an account. With more-and-more companies enticing consumers to go paperless, how long a period of time should the records be made available online? Should it extend beyond the life of an account?"

Comment Re:Needs to include... (Score 1) 279

There is no such thing as activating offline, it just can't work.
Version 1.0 on the CD has no protection. But update it up to a certain patch level and online activation is mandatory, tying your updated program to your hardware. If you want to move around this updated copy, or somehow change critical parts of your system, you will have to ask authorization again.
So maybe version 1.0 is already good enough, but I just don't like the idea of DRM being added afterwards with patches which could be critical to the experience.
PC Games (Games)

99.8% of Gamers Don't Care About DRM, Says EA 554

arcticstoat writes "If you thought that EA might have been humbled by the massive Internet backlash against its use of SecuROM in its recent games, then you'd be wrong. Speaking at the Dow Jones/Nielsen Media and Money Conference, EA's CEO John Riccitiello claimed that the whole issue had been blown out of all proportion. 'We implemented a form of DRM and it's something that 99.8 per cent of users wouldn't notice,' claimed Riccitiello, 'but for the other 0.2 percent, it became an issue and a number of them launched a cabal online to protest against it.'"

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