| Subject | Datestamp | Replies | Score | |||
|---|---|---|---|---|---|---|
| Re:Early? Yes. Bad? No. | ||||||
| attached to Why Vanguard Sets a Bad Precedent for MMOGs | ||||||
| MMORPG | ||||||
| attached to Why Computer RPGs Waste Your Time | ||||||
| Subject | Datestamp | Replies | Score | |||
|---|---|---|---|---|---|---|
| Re:Early? Yes. Bad? No. | ||||||
| attached to Why Vanguard Sets a Bad Precedent for MMOGs | ||||||
| MMORPG | ||||||
| attached to Why Computer RPGs Waste Your Time | ||||||
When your work speaks for itself, don't interrupt. -- Henry J. Kaiser