Come on, name ONE game they made which had story killing bugs! 1) (Intelligence)You're right, I can't!
In Vampire: Bloodlines on a certain main story mission the next level would fail to load when it was supposed to. Thankfully, the workaround was to open the console and enter a command to load it manually at the right time. Still, having to google a workaround to progress is bad. I know, Bloodlines technically was developed by Troika. Still, mostly the same crew.
Real programmers don't comment their code. It was hard to write, it should be hard to understand.