Comment Storage Concerns (Score 1) 291
I don't know much about the rendering process, but the amount of data that would need to stored and eventually loaded for that island demo is ridiculous. 21 trillion atoms with 3d coordinates stored with a 32 bit resolution would require 201.6 TB . 64 bit resolution would probably be required for the immense scale and minute detail, putting us at 403.2 TB. Now of course some of the data is repeated models and maybe it is procedurally generated but you are still going to be dealing with models requiring enormous amounts of data to be loaded into memory at some point. Did they invent a new affordable high performance storage solution?