Comment Re:Flash? Really? (Score 1) 29
There isn't an automated way (that I know of), but it's not hard. Most of the syntax is pretty much the same, and part of the point of OpenFL is that the library calls are all the same.
The one time I tried porting a complex AS3 class over to Haxe/OpenFL, I started by copy+pasting the AS3 source. Then, I spent most of my time changing things like Flash Vectors/Arrays to typed arrays, minor changes to for loop syntax, different type names (e.g. Boolean->Bool), and other differences.
Actually, I think there's a really good summary out there...here we go:
http://haxe.org/doc/start/flas...
You can see quite a lot is the same. And I heard there are some even trying to create auto-converters. But it wasn't too hard to convert in my experience. More tedious than difficult.