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Comment This is how (Score 1) 692

Who deserves to live? Ideally the brilliant, well-bodied, distinct and talented, varied in craft in hobby and humor, wit, literacy, mathmeatics, etc. Who GETS to lives? Everyone. Once we do this (very certainly in the short future) we'll be able to travel to places like the moon, mars, etc. We'll be able to afford small colonies--once a person lives past the age of I don't know eighty? Helping one another and coexisting peacefully and with love will be EXTREMELY common-place: Even those psychopathic--that is, physiologically incapable of experiencing emotion, will in the beginning, either be paid a great deal of money, from a very early age, With their Consent, to act prosocially. Once this is a thing there will be no error in this function. The kepler exoplanets stand as a reality. Science will develop more quickly; everyone will be a published author, programmer, scientist, all-around great-person. And everyone will want to have sex with everyone and anyone. There will be planets made to look and feel like this new Mad Max movie-planets to look and feel like bioshock, the time traveler, water-world, hell in the new american bible, hell in the old chistian bibles in the Beinecke library, hell like in the TORAH! There will be worlds with big mushrooms like in the original Willy Wonka, and ones where plants are made of LSD. There is a whole lot out there--a whole f*cking lot. And I am DAMN WELL gonna be there for it. Hell, if chopping off my head and working on putting it to someone elses body doesn't work... I can always rely on my fellow human-beings :-)
Image

Lego 'CubeDudes' By PIXAR Animator 34

An anonymous reader writes "PIXAR Animator Angus MacLane has created an incredible series of LEGO 'CubeDudes' modeled after beloved characters from sci-fi movies and comic books. From Star Wars heroes R2D2 and C-3PO to Toy Story's Buzz Lightyear and Jessie, the pixellated creations bear a remarkable likeness to their forebears. MacLane says, 'When I had a moment here and there I chip away at a few at a time. I'll have the body of one Dude and a head of another that I will be working on at the same time. It takes me about 10-15 minutes to make one CubeDude and I average about two a day.' The hardest part is the color palette — LEGO doesn't make purple bricks, so villains like Lex Luthor, The Joker, and Grimace are a challenge."
Moon

Why NASA's New Video Game Misses the Point 205

longacre writes "Erik Sofge trudges through NASA's latest free video game, which he finds tedious, uninspiring and misguided. Quoting: 'Moonbase Alpha is a demo, of sorts, for NASA's more ambitious upcoming game, Astronaut: Moon, Mars & Beyond, which will feature more destinations, and hopefully less welding. The European Space Agency is developing a similar game, set on the Jovian Moon, Europa. But Moonbase Alpha proves that as a recruiting campaign, or even as an educational tool, the astronaut simulation game is a lost cause. Unless NASA plans to veer into science fiction and populate its virtual moons, asteroids and planets with hostile species, it's hard to imagine why anyone would want to suffer through another minute of pretending to weld power cables back into place, while thousands of miles away, the most advanced explorers ever built are hurtling toward asteroids and dwarf planets and into the heart of the sun. Even if it was possible to build an astronaut game that's both exciting and realistic, why bother? It will be more than a decade before humans even attempt another trip outside of Earth's orbit. If NASA wants to inspire the next generation of astronauts and engineers, its games should focus on the real winners of the space race — the robots.'"

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