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Submission + - Send Kinect Gesture Recognition Data Over Infrared (kinect-hacks.com)

An anonymous reader writes: This is a game changer folks. Mark my words. Being able to send gestural data captured from your kinect to another device via your computer of IR is incredible. You can send gesture recognition data to any piece of hardware that uses IR signals such as your Television, Receiver, Cable Box or X10 extenders. Anything that reads IR signals can now be controlled by simply using gestures to control the devices. Absolutely amazing.

The developer wrote custom code that works with his Kinect sensor plugged into his Mac Mini. The code is integrated with OpenNI which detects the users skeleton and has specific gestures pre-programmed to control his TV in order to turn it off and on along with changing the volume on his digital receiver. Other gestures include the ability to change to the next and previous channel.

Comment Strange Canadians... (Score 1) 133

These 'Canadian' scientist are from: Department of Environmental and Occupational Health, Rollins School of Public Health, Emory University, Atlanta, Georgia, USA Department of Environmental Health, Harvard School of Public Health, Boston, Massachusetts, USA Department of Civil and Environmental Engineering, University of Tennessee, Knoxville, Tennessee, USA Department of Environmental Science and Engineering, Fudan University, Shanghai, People’s Republic of China Solid reporting, Slashdotters.
PC Games (Games)

Future Ubisoft Games To Require Constant Internet Access 497

Following up on our discussion yesterday of annoying game distribution platforms, Ubisoft has announced the details of their Online Services Platform, which they will use to distribute and administer future PC game releases. The platform will require internet access in order to play installed games, saved games will be stored remotely, and the game you're playing will even pause and try to reconnect if your connection is lost during play. Quoting Rock, Paper, Shotgun: "This seems like such a bizarre, bewildering backward step. Of course we haven't experienced it yet, but based on Ubi’s own description of the system so many concerns arise. Yes, certainly, most people have the internet all the time on their PCs. But not all people. So already a percentage of the audience is lost. Then comes those who own gaming laptops, who now will not be able to play games on trains, buses, in the park, or anywhere they may not be able to find a WiFi connection (something that’s rarely free in the UK, of course – fancy paying the £10/hour in the airport to play your Ubisoft game?). Then there's the day your internet is down, and the engineers can’t come out to fix it until tomorrow. No game for you. Or any of the dozens of other situations when the internet is not available to a player. But further, there are people who do not wish to let a publisher know their private gaming habits. People who do not wish to report in to a company they’ve no affiliation with, nor accountability to, whenever they play a game they’ve legally bought. People who don’t want their save data stored remotely. This new system renders all customers beholden to Ubisoft in perpetuity whenever they buy their games."

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