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Comment Re:Another example of how professionals can't use (Score 5, Insightful) 85

Companies wouldn't have been affected. At least not ones with any type of sane policies.

The issue isn't a Microsoft issue, it's a Samsung shitty preinstalled "management app" issue. Samsungs own shovelware is what's causing the issues. If your company allows that kind of crap to run unrestricted on their PCs that are connected to their networks they deserve every last headache they get from it.

It should be the most telling that it only happens to Samsung computers. Samsung is doing weird shit, and it's their fault for doing weird shit when the base changes and everything goes sideways.

If this is what happens when the base Windows changes to fix bugs and exploits, what other weird undocumented shit are they also doing? Why aren't they doing it within the proper protocols for the OS? Why are they basically using the equivalent of unpatched exploits to do whatever they are doing?

Comment Re: How do you "slow an orbit"? (Score 1) 54

Oh please, use your towering intellect to point out what's wrong in the posts of someone who actually knows what they are talking about.

This should be amusing considering your prior posts. My prediction? It will probably be zero substance again, maybe with personal attacks thrown in for good measure. Because you fundamentally seem incapable of understanding basic physics principles and the terms used in orbital mechanics.

Comment Re:How do you "slow an orbit"? (Score 1) 54

Yeah, you need to go take some physics classes, "dear".

Speed is distance over time.

Orbital speed is the time it takes to reach the same point on "the abstract circles drawn in space" when an object is traveling through space while captured by a gravity well. Earth is roughly 29.8km/s OR 365.25 days.

Now what happens if you change the speed or the distance? Hmmmm? You either get a positive or negative number from the reference point of 1 where the object would be if unaffected. We call that either slowing down or speeding up the orbit.

So yeah, knowing definitions IS important.

Comment Re:How do you "slow an orbit"? (Score 2) 54

>Congrats... you just made it your kids' problem (or made it tomorrow's issue)!

Uh, yeah, that's kind of the whole point...

If you've done the math and find out that objects A and B are going to meet at a point in space in the future, and it takes an hour for A to fully be outside of the point of intersection so no part of it will be touched when B gets there, you slow down or speed up object B just enough so that there's no intersection.

That doesn't mean you stop tracking the object and forget about it either. Just that you stopped one intersection. The alternative is stupid. "Just let it hit us".

Comment Re:How do you "slow an orbit"? (Score 1) 54

Physics isn't your strong suit is it? Maybe you should go hang out on DeviantArt. Or learn some basic physics.

>How do you "slow an orbit"?

Oh, I don't know, maybe:

1: Make the orbit a larger circumference without adjusting the speed. This will slow the orbit until equilibria is re-achieved and the object gets pulled back to the original circumference over time.

2: Slow the object itself, and the orbit will be slower and maintain being slower once the smaller circumference orbit is achieved.

3: Do the opposite, and add inertia to the object and you can speed up an orbit. The object will simply move to a larger circumference orbit around the gravity well.

It's not difficult. I'll let you figure out the inertial push vector lines, it's pretty easy to see where a push is needed in comparison to the orbits for each example. It's literally Newton's Third Law affecting the First Law.

       

Comment Re:Adverts and films? (Score 3, Interesting) 96

>but the AI generated fill part, itsn't necessarily covered.

Only in the fact that IF you can get the exact match asset yourself without using the original copyrighted image to extract the asset from. And you damn well better be 100% certain it was also 100% AI made, and had no human input before being used. Which is... not really ever going to be the case in works that are human made with some AI contributed assets. They will always be cropped / extracted / color corrected / SOMETHING to fit the narrative of what the human wanted. Human post processing introduces the human element into to work.

One great example is collage, as it's already explicitly covered by copyright. You, I, or anyone can make a collage image completely from AI generated assets, and it would be covered under copyright. It would also be a copyright violation for anyone to remove any of the assets from the collage and claim ownership or replicate them without your permission. The only exception would be fair use use cases.

If someone could somehow replicate the exact asset themselves by using the exact same prompt, settings, and neural network in the AI, then and only THEN it would be not a copyright violation.

Comment Re:Has this woman (Score 1) 58

> guys like explosions.

Direct quote.

>I played it because it was a great game with a great plot and innovative mechanics.

> I played them because they were really cool and fun.

That doesn't sound like explosions to me.

By YOUR definition of gamers above you must either be wrong, or not a guy.

The only games that people don't care about the characters and "emotional resonance" in are things like the candy crush thing that was popular a few years ago and pure puzzle games like picross / sudoku. Everything else people HAVE to become invested in the characters and game world at least minimally. Look at Mario Bros. Almost no one would have bothered to go through the game if it wasn't for the fantasy of rescuing the kidnapped princess and sticking it to the big bad evil boss.

Even duck hunt that came with the OG Mario Bros. game made people hate the smug dog when you missed / game overed. That made them CARE.

Nearly everyone wants a good STORY over gameplay and graphics. Stardew Valley isn't a beautiful super polished game by any measurable visual metric. It has a good, relatable to almost everyone story, and is still to this day insanely popular, years and years after the initial release.

Comment Re:Has this woman (Score 1) 58

Ahh yes. It must have been the girls that drove The Witcher series to fame. Guys don't like stories.

Must be the girls paying for the whole Final Fantasy series too. Including the spinoffs. Guys don't like stories.
Same with the huge lineup of Dragon Quest games. Guys don't like stories.
Must have been all those explosions that drew millions and millions of guys to World of Warcraft too. They wouldn't be there for the story... oh wait, there were multiple expansions with such shit story lines that people abandoned ship because of it... and it was mostly the "guys".

Certainly there aren't games like the "Tales of" series that the key feature differentiating the story from other RPGs is that they have character interaction events scattered throughout them that adds depth to the characters on screen... oh wait.

But yeah, guys don't like stories. Sure.

Comment Re:Forgive me for being pedantic, but (Score 2) 46

To be even more pedantic, no.

If something is commonly done in the modern environment is damaging joints on the majority of people, it isn't baseline norm. Baseline "norm" is the structure before any injuries or changes occur.

It doesn't mean just because most / almost all of those injuries happen in a lifetime that it's the "normal" state. It means we fucked up somewhere, and have to find and change environmental design flaws to stop injuring people. Just like Carpal Tunnel / RSI injuries from doing repeated work. Doesn't matter if it's a keyboard change for typing, or if it's changing how parts are inserted / removed from a machine.

There is a whole damn field of study for that, Kinesiology, which covers not only reducing strain injuries, but also how to set things up so movements are both economical and not injurious over time. Among myriad other things to do with the movement of human bodies.

Comment Re:This is not a clash... (Score 1) 105

While LLM's aren't likely to be THE thing to finally crack AGI, they are a crucial part of future research into it. We will need an interface, and language is OUR interface. That being said, a lot of your thinking and reasons are flawed.

>they are at the same time deeply flawed in ways that humans of average intelligence are not

I think you are vastly over estimating "average" human intelligence.

>continuing to hallucinate, and not understanding when their regurgitated human reasoning patterns actually apply or not

Remind you of anyone? Like religious zealots that deny basic science, flat earthers, antivaxxers, and millions upon millions of humans who refuse to change their viewpoints even when there is overwhelming evidence that they are wrong...

>They give advice without thinking thought the consequences, then just say "my bad" and move on if you are knowledgeable enough to call them out.

See point 2 above. Except most of the humans doing this don't bother to admit they may have been wrong. They just double down on their ignorance and that it's "their truth" or some other horse shittery.

>There are also huge gaps in LLM capability that even the most stupid of humans don't have, such as on the job learning. If you show a stupid human how to do something simple, enough times, they will eventually get it, and memorize the skill

Evidence says otherwise. If you don't believe me, just go watch people try to pay with credit / debit at the store. Something they've been doing for well over a decade, and the majority look at the card reader like it's asking them to do brain surgery instead of swipe their card and MAYBE put in their pin that they haven't changed in 10 years yet still can't seem to remember.

Face it, "average" human intelligence isn't really that hard of a bar to beat.

>It may learn "in context" one day, but the next day, and the next, will be groundhog day when you have to teach it all over again.

Currently, yes, this is a limitation with static inference only models. I've read a few papers where some people are experimenting with giving non-volatile memory access to store newer data in. So the newer architecture models can have a reference list of already inferred / corrected data to not only "learn" things that either weren't in their original training data, but were learned wrong, or the model was corrected for a hallucination when running a certain inference path.

A side benefit of that would be drastically reducing compute time the longer the model is online. If it checks the memory file, see that it already ran those inference calculations and got an answer, it can skip that whole step. If the model then only has to do heavy calculations for 40% instead of 100%, that reduced power used, compute time, cooling needs in the datacenter, and probably myriad other things that aren't as obvious as those.

Comment Re:You're underthinking it. (Score 2) 105

That's the whole point you seem to be missing. If money isn't being circulated it's worthless, and there is no economy. At all. It's a self killing thing, It. Won't. Happen.

It doesn't matter who has the biggest numbers of worthless stuff. There will be no economy for them to spend it in. There will be no more production. Of anything. It's not even like the rich would have physical things, mostly it's all just numbers in a digital bank account. Numbers on paper can't buy anything if nothing is for sale. Completely worthless at that point.

Comment Really, just jumping in (Score 2) 42

Really, just jumping in whole hog without even an inkling of how the newest technology can be leveraged for your specific use cases doesn't magically make you money? You don't say!

You don't give the bean counters the same hardware that say the leads of the dev teams get. They don't need the same hardware. The bean counters are using equipment for spreadsheets and email, they aren't trying to do compiles on programs that may need 64 / 128GB of RAM and 128 cores to get the times down to something sane.

Same with AI. If you don't have a valid use case, just throwing it at everyone willy-nilly isn't going to improve anything. So maybe, just MAYBE only pay licensing for the people that can actually leverage gains from AI.

That's too sane and logical though, so most companies can't do THAT. Just cram it into everything and make people use it even if it doesn't ( yet, if ever ) do anything to make their jobs easier or more efficient.

Comment Re:Roadside repairs? (Score 1) 107

Other than O2 sensor and timing belt ( WTF, you aren't going to take the whole front of the engine, AND likely the oil pan off on the side of the road ), I've done literally ALL of those things on the side of the road at one time or another. Both on my own vehicles and on others.

None of it is hard. Most parts stores stock parts for vehicles that were made in the last 30-40 years or so. Even the small towns everywhere around me have their own auto parts stores, and they will ferry parts to the closest one to you if it isn't in stock at the closest ones.

Then again, I do on call mechanic work on farms, so I routinely have everything from tiny wrenches that most people have never seen or know exist, all the way up to 1 inch impact sockets that weigh in the pounds for putting semi and tractor tires on. All you need for most mechanic shit on passenger cars is a el cheapo 130ish piece mechanics set from wally world / Hazard Fart. It will last long enough to do the first job at minimum.

Comment Congrats (Score 1) 4

Congrats on the first stable release of a new desktop. I haven't had a chance to try it out, but it at least looks promising.

I couldn't stand GNOME, personally.

KDE was / is nice again. I, and many others was annoyed when 4.0 came out and lost a bunch of configurability. Much of it has slowly made its way back.

Cinnamon was a nice common ground. It had at least somewhat sane defaults, enough customization that you weren't herded straight into a straightjacket like GNOME, and just generally got out of your way for day to day things.

Comment Re:Fucking Christ (Score 1) 33

>Nuclear power is the stepping stone to the Bomb. (No, I am NOT willing to discuss this. Denying this is on the level of anti-vaxx or flat-earth.) This leads to military interests and unsuitable risk management, because having the Bomb, or the potential for it, is critical for survival of the nation (right?) and any risk becomes acceptable.

This alone tells me you either have zero understanding of nuclear principles, or you are being deliberately disingenuous. Absolutely nothing with civilian power generation has to do with bomb fuel in normal use. There are many MANY reactor designs that are orders of magnitude more efficient than civilian power. They are also pretty damn easy to spot being built. And used. And NOT being used to power civilian infrastructure.

If you think that literally everyone else in the world won't notice you short cycling civilian reactors, firing up tens if not hundreds of billions of dollars of of excess refinement than is need for normal fuel reprocessing, and stockpiling enough purified weapons grade fissile material to even think about doing even a single test I've got a bridge to sell ya.

Kind of hard to do your research, that everyone will know you are doing, if you can't buy any more fuel. So you'd have to have your own source of uranium. AND hope you have enough reactor power not only for your civilian use, but also to cover the absolutely massive amount needed for refining.

That's on top of having to be left alone for years to refine enough even for a single bomb. Ask Iran how well that's been going for them. Perpetually "only months to years away".

"Bomb fears" as arguments against civilian power reactors are just plain stupid.

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