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Comment Re:Debugger integration? (Score 5, Informative) 300

We have a product that fixes premature frees. This means it will (if asked) ignore all frees and only collect memory when there are no more references to it. It will also eliminate storage leaks. This one isn't a debugging tool in that it doesn't point you at the bug, it just fixes it. We keep hearing people say "I'll go with that if I can take the speed hit." So they connect it and speed improves some times by multiple powers of ten. This is because sand is faster than rust. A single page fault can be slower than many collections combined. So if we eliminate storage leaks and prevent page faults the time we spend doing it is swamped by the time we save.

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Keep up the good work! But please don't ask me to help.

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