Comment Re:Avatar did not address the uncanny valley (Score 1) 404
The uncanny valley refers to the fact that CG animation which looks almost human, but not quite, just looks odd. This is not an issue when you're animating an avatar, because the viewers have no point of reference as to what an avatar should look like.
Being able to replicate the actor down to the pores tells us nothing except that they are using quite high resolution textures. Accurately replicating human skin requires a very complex lighting model that accounts for the fact that skin is slightly translucent. While there are certainly examples that come very close, this is not a solved problem. Hair is more complex because even when motion capture is used, the hair itself must be simulated later. There is no motion capture for hair.
Being able to replicate the actor down to the pores tells us nothing except that they are using quite high resolution textures. Accurately replicating human skin requires a very complex lighting model that accounts for the fact that skin is slightly translucent. While there are certainly examples that come very close, this is not a solved problem. Hair is more complex because even when motion capture is used, the hair itself must be simulated later. There is no motion capture for hair.