if we were talking about about DAOC then i would agree. but i've been playing war since closed beta and the game has environments that do feel expansive, and still have plenty of fluff and stuff to do. i remember playing DAOC and so many of the levels being filled with boring grinding. the game itself is still a grind, all mmo's are, but the quests make that grind not seem like one. there are quests everywhere, unlike DAOC where you only had quests every few levels and impossible to do solo epics. the quests are very much like they were in WoW: they get you into a new area, introduce you to gameplay mechanics and the location, and also usher you to the next zone. i really hope that mythic holds off on using the nerf bat this time around. because when they used it at the beginning of DAOC it took many years to recover the crippling they did to many of the classes.