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Comment Re:Mac Support (Score 1) 207

>> Based on history, I would assume if it's not being developed for both Mac and Windows simultaneously, then it's highly unlikely that it will ever support Macintosh (or Linux for that matter). As a general rule, it's not economically viable to take an already-developed MMOG and make a Mac port of it. (That was the official answer to our question about a Mac version of Star Wars Galaxies, in fact.)

Multiverse is built on top of the axiom engine (http://realmforge.com/) which has both DirectX and OpenGL support. Some changes to the Axiom DirectX code have been made, and corresponding changes in the OpenGL code need to be made for it to be fully supported. The idea of supporting OpenGL is very real. -Rafhael

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