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Comment Re:More features for no one to support (Score 1) 122

I understand where you ar coming from. But there are certain features that I think can be supported across the board, and emulated where it doesn't exist. For instance our product uses bones based animation. If your card supports HW multiple matrices we use them, else we use the software imp (which was written before HW multiple matrices existed in consumer space). I think that OEM's in most cases are doing a good job of selecting technologies that can be adapted to very quickly. For instance we all interpolate between key-frames at some point right? So now we get that HW accelerated by ATI cards. Prolly through an OGL extension. I think that OEM's are taking your concerns (or rather our concerns) into carefull consideration when designing these features. Except Matrox, I can't see a real good reason to learn all that bump mapping stuff expesially if I can't have a software fallback that runs decent. But HW geometry parts, and higher fillrate are always good things.

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