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Review: Civilization V 399

Turn-based strategy is an underrepresented genre of video games. Perhaps it's because they aren't as flashy, or aren't as embedded in the public consciousness as the more popular types of games. Or maybe because it's so damn hard to build them right. The first Civilization game came out 19 years ago. (Feel old? Sorry.) Despite changes in design leadership over the years, Sid Meier and the Firaxis crew realized that they had a solid foundation, and poured their efforts into refining everything that worked, and revamping everything that didn't. Civilization V reflects not just a few years of direct development after the launch of Civ 4, but also nearly two decades of continually evolving game design. Read on for the rest of my thoughts.
Games

Euro Parliament Wants "Red Button" For Shutting Down Games 167

GamePolitics writes "The European Parliament has actually requested that red, panic-style buttons be set up for use by parents whose children play online games. The buttons would allow the parents to quickly shut the game down should something inappropriate occur. Wouldn't the old-school on-off switch work just as well?" To be fair, the report isn't entirely crazy; it says games "can also be used for educational and medical purposes," and acknowledges that the "presence of violence in video games does not automatically lead to violent behaviour."

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