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Comment Refueling? (Score 1) 86

It seems like the point of failure for a lot of these efforts is fuel supply. They should incorporate some kind of refueling function. I think it would be much cheaper to send a fuel tank to a rendezvous then launch a replacement device. Kepler could probably run another 10 years and it's right there.

Comment Re:I don't. Why follow when you can lead? (Score 1) 203

Wow I hope to never run into you ever. You sound like some kind of arrogant jacked up A-type a-hole. If you read something for longer than 5 minutes then the "competition" has gained an advantage? Yeah you go follow your big hero Jobs, he had all the money in the world and nothing could save him from his early demise - hope you have fun dying on your giant pile of networked money while you laugh at the "competition".

Comment Terms (Score 1) 122

You may not share files (a) that contain defamatory, threatening, abusive, pornographic, or otherwise objectionable material, (b) that advocate bigotry, hatred, or illegal discrimination. "Otherwise objectionable"? "Advocate bigotry"?
PC Games (Games)

'Weekly Episodes' Coming To Star Trek Online 62

As Star Trek Online ramps up for its Season 2 patch, the game's executive producer, Daniel Stahl, spoke in an interview about an interesting new feature: weekly episodes. Quoting: "The team has wanted to capture the spirit of the TV shows by having something new to look forward to each week. We all remember when the various series were in full swing and there was the anticipation of tuning in every week to see what happened next. It wasn't always a continuing story, but it was always Star Trek in some way or another, and over time you became familiar with the characters and plots that developed. We are curious to see if this can be replicated through the game. Every week we plan to have something new for players to do. Sometimes it could be getting an assignment to resolve a trade dispute between two races. Other weeks it could be making First Contact with a new alien race. Other weeks you might find yourself deep in trouble and have to find a solution to your predicament."
PC Games (Games)

Future Ubisoft Games To Require Constant Internet Access 497

Following up on our discussion yesterday of annoying game distribution platforms, Ubisoft has announced the details of their Online Services Platform, which they will use to distribute and administer future PC game releases. The platform will require internet access in order to play installed games, saved games will be stored remotely, and the game you're playing will even pause and try to reconnect if your connection is lost during play. Quoting Rock, Paper, Shotgun: "This seems like such a bizarre, bewildering backward step. Of course we haven't experienced it yet, but based on Ubi’s own description of the system so many concerns arise. Yes, certainly, most people have the internet all the time on their PCs. But not all people. So already a percentage of the audience is lost. Then comes those who own gaming laptops, who now will not be able to play games on trains, buses, in the park, or anywhere they may not be able to find a WiFi connection (something that’s rarely free in the UK, of course – fancy paying the £10/hour in the airport to play your Ubisoft game?). Then there's the day your internet is down, and the engineers can’t come out to fix it until tomorrow. No game for you. Or any of the dozens of other situations when the internet is not available to a player. But further, there are people who do not wish to let a publisher know their private gaming habits. People who do not wish to report in to a company they’ve no affiliation with, nor accountability to, whenever they play a game they’ve legally bought. People who don’t want their save data stored remotely. This new system renders all customers beholden to Ubisoft in perpetuity whenever they buy their games."

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