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Comment Re:Dial-up is all there is some places... (Score 0) 250

Do they need to demand a certain level of latency, lack of jitter, vocal quality (i.e. mandate a specific codec or bit rate).

I hope they impose better levels of quality than they demand with Dialup. Telcos are only required to maintain a 9600bps connection speed over dialup. At least, that's what I seem to remember reading.

Comment Re:Dial-up is all there is some places... (Score 0) 250

Those unnecessary conversions would really kill your speed. All the extra introduced noise would probably force to you to fall back to 33k.

Hell. 33k would be awesome. I do good to connect at 28.8k or 31.2k because my telephone company doesn't give enough of a damn to fix the malfunctioning phone lines.

Comment Re:But games are for fun, not efficiency...Re:Sigh (Score 0) 210

This controller doesn't seem to get there either. I mean, it's closer than the Wii controller, but if you watch the videos, the kid can't hit a ball with a racket, has trouble shooting a giant sword lying on the floor with a gun, and has trouble aiming the bow when asked to shoot a specific enemy

It was a tech demo. It's still close to a year away from release. Plenty of time for them to tweak it.

Comment Re:First! (Score 0) 210

Sony's solution requires not just the wand but also an eyetoy.

Nintendo's solution requires not just the controller but also a sensor bar. Frankly, the tech demo blew me away. I can't wait to see where they go with it. People keep making a big deal about how Sony and Microsoft are "playing catch-up". *shrug* It really doesn't bother me. Especially since they've improved it well beyond what Nintendo came up with. Just my opinion, though.

Comment Re:Possible reason? (Score 0) 74

Because I truly doubt that the WoW style subscription model is going to work out long term

Considering that subscription-based MMOs have been out for, what? Fifteen years now? (When was UO released?) EverQuest celebrated its ten-year anniversary recently. WoW has been out for almost five years now. I'd say the subscription-based model is already working "long term".

Comment Re:Hmm (Score 0) 103

*shrug* Maybe I'm just easily amused but I've never played a Final Fantasy game I hated. The closest would have been X-2. But even that game had a pretty good battle system, IMO. You just had to get past the horrible music and story. I suppose I can understand the common beef with FFVIII but I still loved it. As far as FFXII goes, I thought the battle system was great. And IMO the story was a great step forward. There weren't an over-abundance of angst-ridden characters and there was no love-triangle/romance subplot. I thought it showed a maturation of the Final Fantasy series.

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