Perhaps it is a good thing that the game makers whos business model is based on a pre-digital/pre-internet era goes out of business. Obviously people doesn't value them very highly if they need to legislate their rights for sales.
Perhaps the problem lies in charging $50-$100 for a game full of artificial restrictions. I personaly haven't bought games in years, until i found gog.com who sells drm free games for $6 and $10 and no more (some they even give away for free). I've happily payed for a couple of games there, not so much to play the game as to support a company which I believe is doing a good thing - selling drm free games to a reasonable price.
If it's simple economics that if enough people get something for free, someone has to be hurt, then perhaps it is time to overlook the values of these economics.
How about myself? I would prioritize myself over data and posessions any time.
Loved ones, myself (?risk->0: data, posession)
I've been using Google Sharing, http://www.googlesharing.net/ , for a while now. Works very well. As with all proxies though, it just moves the point of trust from google to the google sharing-server.
So, just cut someones finger off, tape it to one of the "keno":s and off you go!
Machines have less problems. I'd like to be a machine. -- Andy Warhol