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Comment No (Score 1) 28

I've very recently gone back and tried several games I gave up on in disgust before. They were Anarchy Online (and shadowlands beta), Asheron's Call 2 and Neocron. Without exception they were all still bad for many of the same reasons I left them the first time. Overall there were fewer bugs but I was shocked at how many ugly game stopping bugs I remembered from previous experience were still present and how little had changed in the games to make them any more fun than they were the first time. I think a bad game is a pretty solid sign of an uninspired or incompetant development team. Things just don't get much better. It is as obvious to the game's managers that a game is a bomb as it is to the poor tortured souls who buy it. Bad projects are left to languish and die they aren't given more time and new resources to repair what's broken (if it is even possible) The one exception to this may be WWII online but since I've never gone back to it I couldn't say.

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