
Speaking of fast travel -- Can you still run your mount into the water & swim @ mounted speed?
This is basically how I feel. I tried *very* hard to stick with AoC -- The idea behind the design is exactly what I'm (still) looking for in an MMO -- "Skill" based *open* PvP (which was not the case when I played -- I assume this has been sorted out (only need the last press of a combo to hit to deal the combo damage, healers/guardians owning everyone)), gear not making a substantial difference (just grab the appropriate level crafted stuff & go fight on relatively even terms), active defense (shields). They got a *lot* of things about PvP just right (imo).
Played for 3 months starting with launch. A couple of level 60+ toons (Bear Shaman, Dark Templar), a couple of mid-forties (another healer, ranger), and a bunch @ 20ish. The bugs killed it for me (Seriously, when your grouping mechanism doesn't work 1/3 of the time unless all interested group members drop group, log out for 5 minutes, and log back in, you should NOT release your product yet).
It was the most fun I've had online since EQ (fix Iksar pet bug!). But the grouping bug & constant crashes not being fixed (while they worked on more important stuff, like adding the goddamn dance system) destroyed any faith I may have had in Funcom to make it right.
I know it's been a long time, and I'm sure the game is in better shape. But I can't see ever going back without at least a couple free months -- I'm not going to quit my current game just to see if AoC has gotten better, so a week won't give me enough time to re-evaluate it, and I'm sure as hell not spending any more money just to see how things have improved...
Live within your income, even if you have to borrow to do so. -- Josh Billings