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Comment Will polygon-based rendering last much longer? (Score 5) 605

On Oct. 8, a thread on /. addressed a new graphics engine, that supposedly left "everyone from the designers at Nintendo to programmers at Apple" in shock. It eschews traditional polygon/texture-based rendering in favor of what the /. post called "build[ing] it up from a molecular level, with apparently amazing results." Do you see computer/game graphics straying from the polygon-based model we see today? If so, what do you see replacing it? -brennan

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