Comment Horrible Previews (Score 1) 116
If you do one thing after reading these previews, i beg you to at least go to http://www.silkyvenom.com/ and read the FAQ and Wiki to find out what the game is actually about. You cannot preview Vanguard in 2 pages and give it justice. There is more to this game than what these "previews" explain, and the things that people are complaining about are there for a reason. You might not agree with the reason, but there generally is one and these previews don't go into that much at all.
This game won't be for everyone, and that's fine. World of Warcraft has 5 Million players, and guess what. It aint for everyone. If you look at Vanguard and can't see that it in many ways it is advancing the genre then you haven't looked hard enough.
* Advanced Encounter System with Encounter Routes.
* A more random spawn system.
* 3 sphere's of gameplay. Adventure, Crafting, Diplomacy.
* Cities and Towns as content rather than nice scenery while you pawn off your loot.
* Meaningful travel. It may take longer, but you aren't doing it often. Look if travel took ages in WoW it would suck, due mainly cause you were going from point A to point B repeatedly (i.e. Ironforge to Dungeon/Zone then back). In Vanguard, when you go somewhere you stay there. Travelling somewhere else in the world is a gameplay decision as big as deciding who/what you want to kill, with adventure encounters designed to make travel interesting.
* Job system to help alleviate perfect group whilst still making classes unique and fun. Unlike EQ II.
* tons more innovative stuff.
I may sound like i'm selling the game here, but i have no idea if these featueres will be fun to me or not, i don't know if they'll pull it off. I'm willing to give them a shot though, and not just pass them off as oldskool EQ crap. Read about the game and you'll see that there is more to it than that, and it's your loss if you don't.
This game won't be for everyone, and that's fine. World of Warcraft has 5 Million players, and guess what. It aint for everyone. If you look at Vanguard and can't see that it in many ways it is advancing the genre then you haven't looked hard enough.
* Advanced Encounter System with Encounter Routes.
* A more random spawn system.
* 3 sphere's of gameplay. Adventure, Crafting, Diplomacy.
* Cities and Towns as content rather than nice scenery while you pawn off your loot.
* Meaningful travel. It may take longer, but you aren't doing it often. Look if travel took ages in WoW it would suck, due mainly cause you were going from point A to point B repeatedly (i.e. Ironforge to Dungeon/Zone then back). In Vanguard, when you go somewhere you stay there. Travelling somewhere else in the world is a gameplay decision as big as deciding who/what you want to kill, with adventure encounters designed to make travel interesting.
* Job system to help alleviate perfect group whilst still making classes unique and fun. Unlike EQ II.
* tons more innovative stuff.
I may sound like i'm selling the game here, but i have no idea if these featueres will be fun to me or not, i don't know if they'll pull it off. I'm willing to give them a shot though, and not just pass them off as oldskool EQ crap. Read about the game and you'll see that there is more to it than that, and it's your loss if you don't.