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Submission + - Analyst: 'Facebook Earnings Call Didn't Rule Out 2015 Oculus Rift Launch' (roadtovr.com)

An anonymous reader writes: Earlier this week during Facebook's 2015 Q1 earnings call, the company seemed to suggest that a 2015 Oculus Rift release date was unlikely, at least, that's what a report about the call from Gamasutra (http://gamasutra.com/view/news/241731/Facebook_mum_on_largescale_Oculus_Rift_shipments_for_2015.php) indicated, saying "It doesn't sound like Oculus will ship the consumer version of its Oculus Rift VR headset this year, or at least not in very large quantities." However, an equity analyst has chimed in to say that the language used during the call shouldn't be interpreted colloquially, concluding that "...there is no information here that rules out Oculus shipping in 2015."

Submission + - New Valve Prototype VR Headset Shows up at VR Meetup in Boston (roadtovr.com)

An anonymous reader writes: The last time we saw Valve's prototype VR headset, which they said was built to the spec that could be found in a consumer product by 2015, it was a using an 'inside-out' tracking approach where a camera mounted on the VR headset tracked markers placed all over the walls and ceiling of the demo room. This week, at a VR meetup in Boston, Valve had a new prototype to show (http://bit.ly/SoWDTz), featuring an 'outside-in' tracking approaching where a single camera trackings IR-LEDs built into the case of the VR headset, much like the forthcoming Oculus Rift DK2 (http://bit.ly/PPPhb0). Valve's latest prototype is thought to be using two 1080p displays in portrait orientation, compared to a single 1080p display in the Oculus Rift DK2.

Submission + - Duo Sneak an Oculus Rift Onto Roller Coaster for a Wild Ride (roadtovr.com) 1

bobbrocolli writes: Equipped with a hidden laptop and Oculus Rift, O’Driscoll may be the first person to have ever gone on a ‘Real VR’ roller coaster with perfect motion feedback. The duo’s system displayed a virtual version of the exact same roller coaster that O’Driscoll and Forder were on. With some practice they managed to sync the virtual reality roller coaster to the real rollercoaster.

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