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Comment Apple IIe contemporaries (Score 1) 171

Yep, I'm old ... back around 1982-1983 I was working on:

- Apple IIc and IIe writing game software in 6502 assembly,
- Perkin-Elmer minicomputers writing market data distribution software in FORTRAN,
- IBM PC writing trading software in PASCAL 1.0

The Apple was the most fun and the least profitable.
When the Mac was first introduced, Apple wanted developers to develop on the Lisa and target for the Mac -- this made the cost of entry for Mac developers much higher than it had previously been with the Apple II series and changed the developer landscape for quite some time (forever?).

Comment devo comments (Score 1) 556

Years ago, when writing lots of S/360 BAL, I'd often be able to use the following
comments for sections of assembler code:

go forward,
move ahead,
try to detect it,
it's not too late
to whip it
whip it good!

These days, my favorite comment
is:

# Don't touch this unless you know WTF you're doing!

Which, of course, is no comment at all....

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