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Comment Tire will have a tread cover (Score 2) 121

Their website high on hype, but a bit low on substance. I see confusion here in the comments about how these tires will be terrible in mud and sand, and how will they grip the road? Nearly all their photos show the naked metal weave, because that's what's cool. However, if you read their FAQ, they explain that the tire will be covered in a replaceable tread. On the FAQ page, there is one photo of a tire that appears to have a thin covering.

For a long-distance touring tire, these could be great, even with a small performance penalty. I'd get a pair for my commuter bike, worth the price of avoiding flat-fixing, and multiple tire replacements. Also, with the rise of e-bikes, performance isn't the highest priority. On a triathlon bike, like their example? The high-performance market pays huge premiums to shave tiny amounts of weight in the pursuit of speed, but durability doesn't command the same premiums.

Comment Re:7. Don't re-use passwords across sites (Score 1) 389

I used to subscribe to a popular Canadian DVD-by-mail service, and then later suspended my account. Some months later, the company sent me an email questioning why I wasn't using my account. Supposing that it was because I had forgotten my password, the email helpfully contained my account password. Who needs an attacker to crack passwords? I'm not in the habit of using the same password on lots of sites, so this wasn't a big deal for me and my already suspended account, but it might be a big deal for a lot of other users who received similar emails. And that is what I told them when I called to complain and delete my account.

Comment Get an alumni email account (Score 1) 1049

Rightly or wrongly, everything in your resume, including your email address, will be judged by someone. If you don't want to spring for your own domain, and you're not embarrassed by the school you attended (it's already in your resume, right?), you can probably get a free alumni email forwarding account from your alma mater. The school has an interest in keeping in touch with you (soliciting donations from alumni), so I don't expect the account to ever expire, like other free accounts might.

Games

Copyright and the Games Industry 94

A recent post at the Press Start To Drink blog examined the relationship the games industry has with copyright laws. More so than in some other creative industries, the reactions of game companies to derivative works are widely varied and often unpredictable, ranging anywhere from active support to situations like the Chrono Trigger: Crimson Echoes debacle. Quoting: "... even within the gaming industry, there is a tension between IP holders and fan producers/poachers. Some companies, such as Epic and Square Enix, remain incredibly protective of their Intellectual Property, threatening those that use their creations, even for non-profit, cultural reasons, with legal suits. Other companies, like Valve, seem to, if not embrace, at least tolerate, and perhaps even tacitly encourage this kind of fan engagement with their work. Lessig suggests, 'The opportunity to create and transform becomes weakened in a world in which creation requires permission and creativity must check with a lawyer.' Indeed, the more developers and publishers that take up Valve's position, the more creativity and innovation will emerge out of video game fan communities, already known for their intense fandom and desire to add to, alter, and re-imagine their favorite gaming universes."
Graphics

What's the Importance of Graphics In Video Games? 506

An anonymous reader writes "I develop games as a hobby. I've experimented with games on almost every platform available. For me, the gameplay is the most influential factor of a game, with history and graphics dividing second place. But, for some reason, it's not the technical beauty of the graphics that appeal to me. I have played Crysis, and I've played Pokémon games. The graphics of the Pokémon games entertain me as much as the graphics of Crysis. I think both are beautiful. So, why is the current generation of games giving so much importance to the realism in graphic games? I think it is sufficient for a game to have objects that are recognizable. For example, while the water in some games may not look as good as in Crysis, I can still tell it's water. What are your opinions on the current direction of game graphics? Do you prefer easy-to-render 3D scenes that leave space for beautiful effects, like with Radiosity, or more complex 3D scenes that try to be realistic?"

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