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Comment Re:Why not create a native application? (Score 1) 145

Actually, there is a comprehensive networking and collaborative side to this WebApp, and those clients selecting to use the app with no network simply loose out on that feature. However, it's fully available within Intranets. Plus, mobile workstations can operate without any connection and then collaborate filly and securely when a connection is established. I'm somewhat amused by how much people have read into my situation from the scant info I've offered. Simple story: limited resources, and a client that wants it everywhere, with it scaling to consume available resources if present.

Submission + - Seeking chromeless cross-platform browser

blakieto writes: "(Can't find the "ask slashdot" form, so I'm using the "Story" form...)

Mozilla has the Prism project, which turned into Chromeless, which seems to have died... I'm seeking a no-interface-what-so-ever cross platform browser for use as a "user interface host" to a self-hosted web app.

Slight background: I've a professional market web app, with a large portion of the customer base unable to access public Internet connections. So, I want to make a version of my product self-hosted, with the web server and web app and everything necessary to run the web app locally installed on a user's machine. I have everything except a chromeless browser. Oh, and my customers are local police & highway patrol type organizations, most likely running an aged Windows box, (probably IE6 too.)"

Comment Re:And here I thought... (Score 1) 418

Actually, technically, Drupal IS a framework that happens to come with a CMS built in that framework. The Drupal API is huge, fairly well organized, modular and capable of creating practically anything. Comparisons with Drupal are difficult because it is not JUST a framework but is ALSO a content management system. I've heard the term content management framework used in an effort for clarity.

Comment focus on always teaching something useful (Score 1) 452

A major goal of yours should be sparking interest and a desire to learn more from each class the students attend. A good way to do this is to have each class give the students something they can walk away with and use immediately in a manner they appreciate.

For example: class one could cover the basis of what a web page is, and how the html, css and so on make the page. Don't go into detail, just hit the high lights of each, compartmentalizing the web page elements and their respective purpose. Don't say how they are constructed, only describe what they are used for - html=content, css=layout, php=logic and so on. Then give them one example of editing a MySpace page, showing something simple for students seeing this for the first time, and something advanced for the students that already use MySpace Editors for their own pages.

Class one, you give them a mental picture of a web page and then show them how to modify a MySpace page. That should get many students' attention. In the following classes, touch upon each area a bit, exploring your student's interest and letting the class explore. They may go into Flash games or widget development, it's hard to say. But in each case, it's not to hard to take baby steps into a complex area. Remember, you're not making CS graduates here, you're giving a class of students a "guided interactive tour" with the goal of sparking their interest and creativity to learn more.

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