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Education

NAMCO Takes Down Student Pac-man Project 218

An anonymous reader writes "The core of how people first learn to do stuff — programming, music, writing, etc. — is to imitate others. It's one of the best ways to learn. Apparently a bunch of students using MIT's educational Scratch programming language understand this. But not everyone else does. NAMCO Bandai sent a takedown notice to MIT because some kids had recreated Pac-man with Scratch. The NAMCO letter is pretty condescending as well, noting that it understands the educational purpose of Scratch, but 'part of their education should include concern for the intellectual property of others.'"
The Internet

Even Before Memex, a Plan For a Networked World 119

phlurg writes "The New York Times presents an amazing article on 'the Mundaneum,' a sort of proto-WWW conceived of by Paul Otlet in 1934. 'In 1934, Otlet sketched out plans for a global network of computers (or "electric telescopes," as he called them) that would allow people to search and browse through millions of interlinked documents, images, audio and video files. He described how people would use the devices to send messages to one another, share files and even congregate in online social networks. He called the whole thing a "réseau," which might be translated as "network" — or arguably, "web."' A fascinating read." (You may be reminded of Vannevar Bush's "Memex," which shares some of the same ideas.)

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