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Android

Google Earns $2 Per Handset; Apple, $575 366

Hugh Pickens writes "While Apple generates more than $575 in profit for every iOS device, and according to estimates in 2007 Apple earned more than $800 on every iPhone sold through ATT, Horace Dediu reports that Android generated less than $550m in revenues for Google between 2008 and the end of 2011, earning only $1.70 per year, per Android device — explaining how Apple is sucking up two thirds of the profit in the mobile phone business. Dediu's starting point is a settlement offer Google made to Oracle of $2.8 million and 0.515% of Android revenues on an ongoing basis. His assumption is that those numbers represent Google's revenue from Android to date. 'If this is the case,' writes Dediu, 'We have a significant breakthrough in understanding the economics of Android and the overall mobile platform strategy of Google.' Of course profitability is not the only reason Google is in the mobile phone business. 'P&L considerations were not the only (or even at all) factors in investment for Google. Having a hedge against hegemony of potential rivals, having a means to learn and develop new business and having a role in defining the post-PC computing paradigm are all probably bigger considerations than profitability,' writes Dediu. 'My take is that [Android] is not a bad business. But it's also not a great one.'"
Games

The Struggle For Private Game Servers 125

A story at the BBC takes a look at the use of private game servers for games that tend not to allow them. While most gamers are happy to let companies like Blizzard and NCSoft administer the servers that host their MMORPGs, others want different rules, a cheaper way to play, or the technical challenge of setting up their own. A South African player called Hendrick put up his own WoW server because the game "wasn't available in the country at the time." A 21-year-old Swede created a server called Epilogue, which "had strict codes of conduct and rules, as well as a high degree of customized content (such as new currency, methods of earning experience, the ability to construct buildings and hire non-player characters, plus 'permanent' player death) unavailable in the retail version of the game." The game companies make an effort to quash these servers when they can, though it's frequently more trouble that it's worth. An NCSoft representative referenced the "growing menace" of IP theft, and a Blizzard spokesperson said,"We also have a responsibility to our players to ensure the integrity and reliability of their World of Warcraft gaming experience and that responsibility compels us to protect our rights."

Windows 7 Pre-Orders Top Vista's In Just 8 Hours 279

Barence writes "In order to ensure Windows 7 got off to a better start than Vista in the UK, Microsoft slashed the cost of Home and Home Professional by a third on promotional copies which were sold on a 'first come, first served basis while stocks last.' The promotion ensured Windows 7 shot to the top of Amazon's charts when it was released yesterday, with the online retailer claiming that 'sales in the first eight hours outstripped those of Windows Vista's entire 17-week pre-order period.' The price of pre-ordering Windows 7 has now shot up to £80, after the £50 copies sold out within a day."

Comment Re:Yeah, right. (Score 2, Insightful) 69

How is the parent insighful? Theories are always approximations, full understanding simply does not exist. Newtonian physics could be said that it did not explain gravity very well. Yet, it was able to explain a vast number of phenomena. And saying that we cannot put the two planets on the same framework due to their distance from the Sun is like saying that we cannot understand weather in the Antarctic because of the temperature difference. Nuff said...

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