Comment Re:Rise of the middlemen (Score 1) 127
It's not 45 mins load time. It's 45 mins if you need to swap platform with huge numbers of assets. This triggers Unity to convert all the raw assets (max,maya,psd etc) to the native targets. You COULD do what other engines do and just only accept already native assets, by forcing artists to dick about exporting every time they want to look at something in game. Unity's art workflow is brilliant IF you are sticking to one platform. But YES they should include the caching feature as standard (which, once converted to a platform allows all other team members to get that converted asset instead of converting themselves)