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Comment Re:Good idea... (Score 0) 196

I just finished coding up some rendering stuff using NVIDIA GL extensions. Its ugly, it only works with NVIDIA (and has to consider whether it is a GF2 or 3). It would have taken far less time if I was just using the standard API, but it would have been slow as hell. It seems that there is inevitable problem. Either you have to go with the least common denominator or use hardware specific calls. The only other answer would be for each vendor to introduce the same new features at the same time and use the same interface. Then why have seperate vendors? The communication and debate would make it take forever for anything new to come out. I think we are stuck with it until the industry is played out and 3D cards that do anything you could possibly want are $25 commodity items. That's a long way off. :)

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