Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror

Comment Gaming in Linux first, then people will migrate (Score 1) 217

If a gamer with plenty of time in his hands (think teenager and/or young adult) is a bit techy-hungry or just techy-curious, that person will download and try to install a Linux distribution.

If on his freshly installed free OS he can *very easily* install Steam and start playing any of the Steam game in no time with proper voice support and Steam-community support, that guy will think: "Hey, this is cool!". Nothing else is cooler on Linux for someone that age. The stability, the OS performance, the virus-free hassle, the constant kernel optimisation etc, is just an added bonus but nothing as cool as going online and play Left 4 Dead (or any other Source-based game) on your freshly-installed totally-free new Linux OS. It is then, and only then that the desktop market will start to really change.

Dual-boot is a pain in the neck. Virtualisation isn't strong enough to run a AAA game within Linux at decent FPS and Wine is only a temporary solution (sometimes working very well, sometimes not so much).

If Valve is thinking about bringing a native Linux version of their gaming platform, they're simply investing on making sure they can still sell their games no matter what tomorrow's OS platform will be. Funnily enough, I believe that if they release a native Linux port of their gaming platform, they will incidentally be a key factor in bringing more people to Linux, by thousands if not millions.
PC Games (Games)

Valve Unveils Steam Cloud 153

Erik J tips us to news of Valve's announcement that their content distribution system, Steam, will receive an update "in the near future" called Steam Cloud. The new service will allow users to save games and configuration settings online. According to MaximumPC: "This system will be completely transparent to the user. The files cache locally, and will upload when Steam detects an internet connection. There will be no restrictions on users - no save quotas or file management - the system will 'just work.' Any Steamwork game will be able to support these features, and it'll be free for customers and developers."

Slashdot Top Deals

Do you guys know what you're doing, or are you just hacking?

Working...