Comment Re:fp? (Score 1, Informative) 724
Or could it be because of an increasingly complex device (with vastly more complex chips)? The PS2 had plenty of issues (disc drive problems anyone?) at launch.
I would draw a spectrum like this:
NES/SNES/Genesis/N64/Dreamcast | PS2/Xbox/PS3/Xbox360
For the Xbox, PS3, and Xbox360, you have the addition of very powerful GPUs. That chip alone is a vast increase in complexity and HEAT. The PS2 kind of rides the fence because--on one hand--you have a complex system... On the other hand, the clock speeds and heat generated was very low and that helped reduce some of the issues we're now seeing with the next-gen systems.
I would draw a spectrum like this:
NES/SNES/Genesis/N64/Dreamcast | PS2/Xbox/PS3/Xbox360
For the Xbox, PS3, and Xbox360, you have the addition of very powerful GPUs. That chip alone is a vast increase in complexity and HEAT. The PS2 kind of rides the fence because--on one hand--you have a complex system... On the other hand, the clock speeds and heat generated was very low and that helped reduce some of the issues we're now seeing with the next-gen systems.