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Comment Re:Science is not open (Score 1) 115

I agree that science cannot truly be considered open while the results are essentially embargoed in highly expensive journals. The typical going rate for a single article is $35, which made sense when they photocopied and snail mailed to you, but is about 2 orders of magnitude overpriced for internet access. I find that when I do drag myself off to a physical library, I typically have to scan through 10 to 20 papers to find 1 that is worth reading in detail. The abstract is typically useless for determining the quality of the paper. Now do the sums, to find a couple of usable papers you will need to look through 20 to 40 papers, which at $35 a pop is going to cost you $700 to $1400. This meets no definition of open that I am aware of, and is a significant barrier to information access for a non university scientist. Even when you go to a physical library these days, you'l find they typically have only a small number of the journals you find yourself needing. This is because the majority of professionals already do all their journal research online.
Media

Sony Paid Warner Bros. $400 Million to Go Blu-Ray? 487

eldavojohn writes "How much would you pay to be the leading video media technology right now? Is $400 million too much? Sony didn't think so and this article speculates that's how they won the Hi-Def format war. 'With billions of dollars in global sales at stake, experts had predicted the Toshiba-Sony battle would go on for years - not unlike the 1980s battle of videotape formats between VHS (Matsushita) and Betamax (Sony). That war lasted a decade, leaving Sony battered and humiliated. So how did this epic battle come to such an abrupt end? The answer lies in part with the bruising Sony experienced with Betamax, which, like Blu-ray, was also the better product on paper.'"
Programming

Do You Recommend Google Maps API or Microsoft Live Maps? 252

KSobby writes "The organization that I work for is going to be redoing our website in .Net/AJAX. On the site, our members will have profile pages listing where their organizations are located (our members are scattered throughout the world) as well as other pertinent information for the general public. It is a non-profit organization, so funds are tight. My question to you: If we include maps, which API do we go with: Google or Microsoft? We're in a Microsoft environment (we're non-profit and Microsoft basically gives us everything for free) but the ubiquity of Google may be enough to sway us. Has anyone used either extensively? Used them in conjunction with .Net?"

Koster's Areae Unveils Metaplace 84

Some nine months ago veteran MMOG designer Raph Koster announced his new game company, called Areae ... but not what they were making. To go along with the TechCrunch40 Conference, the company has finally taken the wraps off of their project: Metaplace. Essentially, Metaplace is going to be a virtual world toolkit. The whole thing is built on open standards, and attempt to 'bring virtual worlds to the web', instead of keeping them boxed away in a separate little garden. As the site puts it: "We knew it was all coming together when one of our team made a game in a day and a half. And then stuck that game on a private MySpace profile. You can inherit someone else's world (if they let you) and use it as a starting point. You can slurp whole directories of art and use them as building blocks. Cut and paste a movement system or a health bar from one world to another. Use an RSS feed for your NPCs. We made puzzle games, RPGs, action games... and set up doorways from one to the other." Virtual World News and GigaOM have writeups of the presentation at the TechCrunch Conference, while Areae's Community Manager Tami Baribeau writes in a post why gamers should care. Over at his site Areae President Raph Koster just breaths a sigh of relief.
The Gimp

The GIMP UI Redesign 549

sekra writes "The GIMP UI Redesign Team has created a blog to collect ideas for a new design of the most popular image manipulation program. Everyone is free to submit suggestions to be published in the blog. Will a new GUI finally get more users to choose The GIMP as their program of choice?"
Hardware Hacking

Do-It-Yourself Steampunk Keyboard 159

An anonymous reader writes "Who said there's no use for your old IBM "M Series" keyboards anymore? This creative fellow shows us step by step how to convert the keyboards of yesteryear into keyboards of an even further distant, fictional time. H. G. Wells would be proud."
Robotics

First Dynamically Balancing Biped Robot 155

damg writes "Anybots, which is three guys led by Trevor Blackwell, has developed the first robot that walks like we do, by dynamically balancing itself rather than being pre-programmed for walking like Asimo. The video shows the robot walking and being pushed by another 'bully' robot to demonstrate that it can't easily be pushed over."

Sony Decides Against Blu-Ray Downsampling 261

Paul Slocum writes "According to Ars Technica, Sony is now saying they will not use the Image Constraint Token and so movies will play on analog HDTV sets at full resolution. If HD-DVD does implement the analog downsampling, it's going to give Blu-ray a nice market advantage." From the article: "Sony's decision to not use the Image Constraint Token for the time being is meant to encourage the adoption of Blu-ray players. Launching a new product that would leave the thousands of analog HDTV owners out in the standard-definition cold could have proven to be a nightmare for Sony and the Blu-ray spec in general. Reports that 'Blu-ray discs don't look right on my HDTV' could result in consumers' switching allegiances to the competing HD DVD standard or postponing purchases of next-generation optical players altogether."

PlayStation Network Details 80

Gamasutra has details on the gaming network that will underpin the PlayStation 3 online offering. From the article: "Co-developed by Sony Online Entertainment, the company's MMORPG development arm, and GameSpy Networks, the PlayStation Network Platform will allow players to compete online even in its free iteration, unlike Xbox Live. Sony will enforce integrated online capabilities between games, but publishers will be free to run their own servers." The folks on the 1up podcast were just talking about this topic last week. I'm personally not sure 'free' is the way to go. I'm willing to pay if it means I'm getting a quality service. Obviously you'd prefer not to pay but if it means the difference between an unreliable service and one the quality of Xbox Live, are you willing to pay?

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