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Games

Spore to Ship 'When It's Done' And Not Before 135

Citing the sheer potential of the title, EA executives John Riccitiello and Frank Gibeau stated in a conference call yesterday that Spore will not ship until it is finished. Next Generation reports: "'It's one of those breakthrough products that might come across the industry every three, five, seven years ... We could not be more bullish for the potential of the franchise as we are right now,' said Riccitiello. He said that he still expects the game to ship in the 'March, April, May' 2008 timeframe. However, Riccitiello said, 'We will make the choice of shipping a better game than an on-time game given the high potential for this franchise.'"
The Courts

Call of Duty - The Lawsuit 21

Gamasutra is running a follow-up to their annotated contract piece from last month. As you may recall, the contract became public knowledge because of a court case between Spark unlimited and Activision regarding the title Call of Duty : Finest Hour. The article also covers a legal dispute between Spark/Activision and EA during the formation of the troubled development house. Now, the site is running an in-depth look at their legal dispute. The article explores some of the problems that can face any developer/publisher relationship, and how the legal case has affected that already strained situation. "A constant source of friction was Activision's desire to see a fully functioning game early in the development process. 'At Electronic Arts', he wrote, 'the level vision was able to be constructed without the constraints of frame rate, or memory to get the body of the game in and working,' a process which left polish until the end of the development cycle. 'However, under the more risk-averse Activision system, polish happens through the entirety of the process and there is a consistent desire to have the game playable on disc and running at 30 fps.'"
Power

The Next-Gen Consoles and Power Consumption 85

Ant writes "This HardCOREware review reports that the current video game console war takes an interesting twist as the power consumption levels of each of the three new consoles (Nintendo Wii, Sony Playstation 3 (PS3), and Microsoft Xbox 360) were explored. Video game playback, DVD playback, and other console functions were tested. One of the most interesting stats were the console idle power usage: 'Wii - 1.3 watts, Wii (Connect 24 On) - 9.6 watts, Xbox 360 - 2.5 watts, PlayStation 3 - 1.9 watts. Nothing significant here; you're looking at spending about $0.20 USD a month to keep the PS3 plugged in, which isn't much. The Wii requires 10 Watts to run Connect24 (which will connect to Nintendo's online service and notify you of system updates) racking up a cost of about $1 a month which is nothing too significant, but still about 5X more than if it were just turned off. Turn Connect24 off, and it's back down to normal.'"

In Search of Stupidity 183

Ben Rothke writes "In Search of Stupidity gets its title from the classic, albeit infamous business book In Search of Excellence: Lessons from America's Best-Run Companies, by Tom Peters and Robert Waterman. In Search of Excellence quickly became a best-seller when it came out in 1988 and launched a new era of management consultants and business books. But in 2001, Peters admitted that he falsified the underlying data. Librarians have been slow to move the book to the fiction section." Read the rest of Ben's review.

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