Clearly, you don't know much about the iOS Dev environment. Under Apple's current development terms, organizations can already set up and deploy to their own privately managed App Distribution systems for their own privately signed devices. This would be no different.
More specifically, Apple does not pay to have their products placed. They do, however, provide the hardware free-of-charge. There is a distinction there, but it's probably too subtle for most people here.
It is invasive in that it invades your privacy, and ineffective in that it is all about the perception of security as opposed to actual security.
All this does is look under your clothes. If someone really wanted to smuggle a weapon aboard, they'd carry it inside a bodily orifice. Until the TSA starts doing full-body X-rays of all passengers, then this check-point security is entirely for show.
KDR_11k writes: In the mod developer community of the opensource Spring RTS engine there is significant confusion about the scope and meaning of the GPL when applied to scripts within mods.
Specifically, the engine has recently added support for mod-side Lua scripts to deal with more complex behaviours that aren't possible with the BOS/COB system (script language taken from Total Annihilation as the engine was originally meant to recreate that game). For these Lua scripts there's a module system called the "gadget handler" that allows Lua scripts to be separated from each other to facilitate copying a feature from one mod (or from code made by people without a mod affiliation) to another without affecting other features. The gadget handler loads these gadgets by going through the directory for them at load time, the files are never mentioned specifically in the code.
The gadget handler as well as most of the available gadgets are licensed under the GPL v2 or later. The Lua code can interface with the COB code (which is binary) and the whole code gets zipped up with the rest of the mod content into a single archive that acts as the package format for the engine (i.e. is not unzipped during installation, the content is loaded directly from the archive).
A large number of modders is confused about the scope of the GPL's derivative work clause in this situation. Will the gadget handler force all gadgets into the GPL? Does the Lua to COB interface make the COB a part of the Lua code? Will GPL code within the mod put the whole mod under the GPL as the mod as a whole can be considered a work? Does the GPL not "jump" to a file that is not explicitely included by or includes a GPL file?
The mods aren't really modifications of any base content as the engine does not contain base content that could be considered a game, they are merely interchangeable modules that provide the units, weapons and other rules for the RTS and so far it is assumed that the GPL does not jump from the engine to the mod. The Lua scripts only implement deviations from the standard formula, a certain amount of RTS gameplay is hardcoded into the engine.
dragonturtle69 writes: An interesting though light on details article from Reuters, http://www.reuters.com/article/technologyNews/idUSN2143732820070921?sp=true, covers some of the advancements in "Homeland Security". My least favorite part was from Bruce Walker toward the end of the article, "We can read fingerprints from about five meters.... all 10 prints," said Bruce Walker, vice president of homeland security for Northrop Grumman Corp. "We can also do an iris scan at the same distance."
While I have true appreciation for the technology involved in these devices, this just seems like too much money to spend on high technology that is easily thwarted by low technological means (sunglasses, gloves).
Should we evolve toward a society that can guarantee no crime will go unsolved through surveillance from birth till morgue, or should we focus on the cause of criminal activity, including what is considered legal, and eliminate it through societal change?