Comment Re:Kickstarter? (Score 3, Interesting) 552
I'd say Slashdot is worth somewhere between $12m and $16m.
So in roughly 3 years, Dice/DHI slashed Slashdot's value by $4M to $8M (or 20% to 40%) from when it was purchased at $20M (Dice buys
I'd say Slashdot is worth somewhere between $12m and $16m.
So in roughly 3 years, Dice/DHI slashed Slashdot's value by $4M to $8M (or 20% to 40%) from when it was purchased at $20M (Dice buys
1:33: A fan asks how Firefly would have ended if Joss had known it was going to be canceled: “I don’t think I would have killed anybody,” Joss says and Tudyk raises his hands in victory. “A film is a different animal and has different needs,” Whedon continues. “We would have learned about the Blue Sun conspiracy, Inara and Shepherd Book.”
Original poster here. I am looking to implement a customized card game (think Magic or Yu-Gi-Oh). This is my step-son's first foray into development, and my first UI requiring any custom controls. (I have done a fair bit of ASP.NET, PHP, and Windows Forms, but most of that is not applicable given what I am planning here). The idea is to be able to create the card images from a combination of stored bitmaps, text, and some general backgrounds. As such, much of the GUI will be vectored, but some must be raster (ie the bitmaps). Note that given the general structure, framerate is not a high consideration.
Note that I have not ruled out a HTML 5 UI and if I went with Java AWT, I may wrap it as an applet. I would certainly like to stay away from Flash (& am leaning against Java for similar reasons), but have not ruled that out either.
Put no trust in cryptic comments.