Gee, Verant is evil, they don't want people using programs that allow them to cheat. Of course, for Lum the Mad's main constituency, one can see why this might be a problem. Verant might be incompetent (ie, the store opening blunder and similar incidents, etc), but they're hardly evil. In any event, Everquest was a great game. It held my attention for several months, which is unusual. It also revolutionized a particular facet of the game market. I know it's influenced my own design choices, and has similarly influenced others (witness the huge spawn of RPGs since Everquest, something that I doubt it due solely to Ultima Online or Gemstone). Everquest also taught us what _not_ to do.