QuantumCrypto writes: "In quantum cryptography, using a stream of single photon to transmit message is considered to be the gold standard, as there is no way to intercept the message without alerting the messenger. A team of European physicists has just done that. They have successfully transmitted a secure quantum 'key' between two of the Canary Islands, opening the possibility of long-distance, wireless quantum cryptography. The bandwidth was a "blazing" 2.37 bits per second."
DHS wants to build a portable lab to set up at events and transit hubs to test ways to detect terrorists using remote sensors and pyschological techniques. Will your thoughts be clean enough to board the train? In 27B Stroke 6.
Follow Wired News' on-the-scene dispatches from TED with blogger Chris Suellentrop. The latest: It's still gloom and doom at the confab -- venture capitalist John Doerr breaks down on stage. In Epicenter.
Panaqqa writes: "Sixty-eight percent of companies are losing sensitive data or having it stolen out from under them six times a year or more, according to the IT Policy Compliance Group. Mitigating factor? Apparently, the leading cause for data loss is user error."
An anonymous reader writes: InformationWeek looks inside the data centers that power the game Second Life. Tidbits from the article: The software architecture is an extension of the virtual world metaphor of Second Life. At any time, it's possible to walk into one of Second Life's two data centers, pat one of the rack-mounted servers, and say that particular server is running virtual New York, or San Francisco, or ancient Rome, and imagine itty-bitty people and buildings inside the 1U rack-mounted servers.
Linden Lab, which develops and maintains Second Life, runs 2,000 Intel- and AMD-based servers in two co-location facilities in San Francisco and Dallas. And, contrary to widespread belief among Second Life users, Linden Lab has not decided whether to open-source the Second Life server software.