Comment Re:Good idea, bad implementation (Score 1) 239
You've actually touched on something that underlies my deep dislike of modding. Skyrim, for me, is a one-shot game: you can play it now and then you might as well throw it away because mods are ephemeral and Skyrim simply does not work without them. Years from now, you might be able to install the game from Steam but will you be able to get SKSE, SkyUI, the borderless-windowed mod that makes it run decently? Will they all work? The modders will be long gone, the community will be dead (this will happen, overnight, as soon as the next TES game is released) and nobody will care about it.
To be honest, Steam does not need to support paid mods. Instead, the developers should employ some talent scouts and actually *participate* in the communities that surround their games. Modders are not professionals but there's no reason why the developers couldn't get hold of them and, with their professional and business experience, make a deal with them to wrap up and publish hand-picked mods as paid DLC packages, in exchange for a profit share.
I'd buy SkyUI as a DLC if some of that money went to the dude who made the mod and it was published as a proper one-click package!