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Comment Re:Why are people using BT? (Score 2) 84

I have the "unlimited" package which means I get full download speeds most of the time, with "network management" in the evenings. In practice that means I can get a full 5MB from newsgroups all day (midnight to 5pm) and this slows to 2mb in the evening. I notice no slowdowns for things like Skype, gaming or iplayer. I managed to get 70gb of movies yesterday morning so not exactly worthless.

Comment Re:Why are people using BT? (Score 1) 84

their upstream sync rate was 448kbs, irrespective of line capabilities - anybody know if it's changed?

The new BT Fibre to the Cabinet (FTTC) service is being rolled out and it offers upto 10mb upload and 40mb download (subject to your distance from the green cabinet on a street near you rather than your distance from your exchange).

Social Networks

The New Reality of Gaming 122

Hugh Pickens writes "Video games used to be about fighting aliens and rescuing princesses, writes Rohin Dharmakumar in Forbes, but the most popular games today have you tilling your farm, hiring waiting staff and devising menus for your restaurant or taking your pets out for walks while maintaining cordial relations with the neighbors. 'Reality, it would seem, is the new escapism.' Video games of the pre-social network era were mostly played by boys or young men but 'now the core audience of social network games are girls and young women,' says Alok Kejriwal, founder and CEO of games2win, an online gaming company. The tipping point in the US came in 2008 when women outnumbered men on the Internet. Combined with millions of parents and grandparents who're new to the Internet, the traditional face of the gamer is changing from that of a 25-year-old male to a band stretching from 16 to 40 years comprising men and women in almost equal numbers, says Sebastien de Halleux, one of the co-founders of Playfish, who predicts that someone is going to create a social game very shortly that pulls in a billion dollars a year. Gaming for this new set of players is less about breathtaking graphics, pulsating sound or edge-of-the-seat action and more about strengthening existing real world relations through frequent casual gaming. 'Think of these games as a sandbox where everybody has the same tools, yet everyone achieves different results,' says de Halleux."

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