I took a class in neural networks almost 20 years ago. One project was to get a small network to "learn" how to recugnize handwritten numbers. On a 486/33 running overnight it got to the point where it could recognize a number right over 90% of the time, just with a a few dozen neurons. However, it would probably be impossible to determine *why* that network was able to recognize the numbers.
Consciousness (however you want to define it) is almost certainly an emergent property, and if it can emerge in a toddler it should be able to emerge in a properly designed piece of hardware. And even you can you can do a core dump on that hardware, you'll *never* figure out why it's conscious.
1. I hate the window manager; it is an interesting idea but a horrible implementation.
2. Two hands is a problem. Think Twister (the game).
In my opinion, it would be better to keep a normal window manager and have one touch pad on the right (or left) for one hand.
For large values of one, one equals two, for small values of two.