SpitefulBen writes: What lessons should architects of high-availability services take from events such as the March 2011 earthquake and tsunami in Japan and the Amazon Web Services outage of April 2011?
Michael Crandell writes in Forbes, "These events prove that neither public clouds nor private data centers constitute a magic bullet for all the needs of today's businesses. In the case of the Amazon cloud, it may in fact have been its remarkable record of operational excellence that led customers to assume that the inherent scalable, redundant and global nature of the cloud would protect them from having their systems go down. It'(TM)s the ability to fail over to alternative cloud resources pools quickly and seamlessly that is critical to maintaining continuous operations. Already, ZDNet Japan has reported on several new cloud deployments by private companies and government agencies as a direct result of the earthquake."
from the welcome-to-the-world-of-policeactioncraft dept.
eldavojohn writes "Ars analyzes some knockoffs and near-knockoffs in the gaming world that led to problems with the original developers. Jenova Chen, creator of Flower and flOw, discusses how he feels about the clones made of his games. Chen reveals his true feelings about the takedown of Aquatica (a flOw knockoff): 'What bothers me the most is that because of my own overreaction, I might have created a lot of inconvenience to the creator of Aquatica and interrupted his game-making. He is clearly talented, and certainly a fan of flOw. I hope he can continue creating video games, but with his own design.' The article also notes the apparent similarities between Zynga's Cafe World and Playfish's Restaurant City (the two most popular Facebook games). Is that cloning or theft? Should clones be welcomed or abhorred?"