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Comment Re:I can think of a couple reasons why developers. (Score 1) 518

I think you're exagerating the amount of configurations developers deal with. Motherboard version is largely irrelevant. X CPU, well, if the software is designed to scale on the amount of cores, then the only concern is if the CPU is fast enough to execute what you need it to. Well, its the same with single threaded games but I would hazard a guess that most AAA games are capable of scaling. As for videocards, its largely about what feature set it has, and many of them share the same feature set, within similar performance brackets. So its more like they are looking at groups of videocards rather than each individual one.

Since PC games tend to have a set of options you can fiddle with, if the game doesn't run smoothly at one of the presets usually you can adjust it to perform better on your particular machine. Not all games do this but you can safely blame the developer/publisher for this.

As for modding consoles, people who don't know how exactly can easily get it done at a local modding store. I think its fair to say that if you are aware your console can be modded to play burned games then it is likely you are aware you can pay someone to do it.


Herschel Spectroscopy of Future Supernova 21

davecl writes "ESA's Herschel Space Telescope has released its first spectroscopic results. These include observations of VYCMa, a star 50 times as massive as the sun and soon to become a supernova, as well as a nearby galaxy, more distant colliding starburst galaxies and a comet in our own solar system. The spectra show more lines than have ever been seen in these objects in the far-infrared and will allow astronomers to work out the detailed chemistry and physics behind star and planet formation as well as the last stages of stellar evolution before VYCMa's eventual collapse into a supernova. More coverage is available at the Herschel Mission Blog, which I run."

Cassini Captures Saturn's Northern Lights 33

al0ha writes "In the first video showing the auroras above the northern latitudes of Saturn, Cassini has spotted the tallest known 'northern lights' in the solar system, flickering in shape and brightness high above the ringed planet. The new video reveals changes in Saturn's aurora every few minutes, in high resolution, with three dimensions. The images show a previously unseen vertical profile to the auroras, which ripple in the video like tall curtains. These curtains reach more than 1,200 kilometers (750 miles) above the edge of the planet's northern hemisphere."

Comment Re:This won't work (Score 1) 280

I'm also in Canada, and they already do throttle it (Bell/Rogers/Cogeco). Bell throttles your download speed during busy hours, and Rogers/Cogeco throttle your upload speed 24/7. I've gotten around it thanks to a feature offered by a reseller of Bell's lines. Not entirely sure how it works. It's called MLPPP, and I think that its usually used to bond 2 DSL lines together, but you can use it with a single line and for some reason clients aren't throttled when they have it enabled (requires a custom firmware however, eg. Who knows how long this will last though..

Comment Re:Keyboards aren't optimal. (Score 1) 202

No, but the point is just that there are more keys, period. An example of how that could be useful, consider a shooter which allows you to carry more than 2 guns (although that has become the norm as of late, probably due to the rise in popularity of shooters on the console). You could easily use the number keys on the KB to select different weapons, whereas on a controller, you'd have to cycle through them. Also, leaning is pretty much non-existent on the consoles because of the lack of buttons.

I think its perfectly sane to compare the two. They're different hardware, but they share the exact same purpose: a control scheme for video games. You could argue that a KB has more purpose than that, but the same could be said about the controller as well.

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